Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces."[1] Since then, it has been used both in pre-rendered and realtime scenes in many console and PC games.
Shadows are created by testing whether a pixel is visible from the light source, by comparing the pixel to a z-buffer[2] or depth image of the light source's view, stored in the form of a texture.
Shadowmapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in...
Reverse. Shadow volumes have become a popular tool for real-time shadowing, alongside the more venerable shadowmapping. The main advantage of shadow volumes...
mathematical discussion about shadows Earth's shadow Gnomon Shade Shadow Cabinet Shadowmapping, in computer 3D graphics Shadow people Shadow play Shadowgraphy or...
In plane geometry, a shear mapping is an affine transformation that displaces each point in a fixed direction by an amount proportional to its signed...
translation, scaling, homothety, similarity, reflection, rotation, shear mapping, and compositions of them in any combination and sequence. Viewing an affine...
surface and is not to be confused with techniques of adding shadows, such as shadowmapping or shadow volumes, which fall under global behavior of light. Shading...
Projective texture mapping is useful in a variety of lighting techniques and it is the starting point for shadowmapping. Projective texture mapping is essentially...
is photo-realism, techniques such as ray tracing, path tracing, photon mapping or radiosity are employed. This is the basic method employed in digital...
be made part of the deferred shading pipeline to give directionality to shadows and interreflections. The primary advantage of deferred shading is the...
Gouraud shading, although shadow creation must still be done using another method such as stencil shadow volumes or shadowmapping, as real-time ray-tracing...
estimating this distance is to use depth maps, in a manner similar to shadowmapping. The scene is rendered from the light's point of view into a depth map...
(indirect illumination). Theoretically, reflections, refractions, and shadows are all examples of global illumination, because when simulating them,...
Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range...
features, such as ray tracers and other rendering alternatives and texture mapping facilities. Some also contain features that support or allow animation...
further refined with posterior titles such as Ryse: Son of Rome and Killzone Shadow Fall, released on the same year, until the current state of PBR advancements...
Ministry, a seminary in Pennsylvania Trapezoidal Shadow Map, a technique for real-time shadowmapping Team service management, a management framework Trusted...
operations, e.g. including specularity, bump mapping etc. Shadow buffer A synonym for shadow map. Shadow map A texture buffer holding depth values rendered...
Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
of discrete shades to create the characteristic "flat look", where the shadows and highlights appear as blocks of color rather than being smoothly mixed...
The Storm Shadow is a Franco-British low-observable, long-range air-launched cruise missile developed since 1994 by Matra and British Aerospace, and now...