System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities.
System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales.
System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Nightdive Studios were able to secure the rights to the game and the System Shock franchise in 2013 to release an updated version of System Shock 2 for modern operating systems, including for OS X and Linux, and announced plans to release an Enhanced Edition of the game. OtherSide Entertainment announced in 2015 that they had acquired the rights from Nightdive Studios to produce a sequel, System Shock 3, but as of 2020 the rights have since been transferred to Tencent.
^Laprad, David (August 11, 1999). "System Shock 2 Ships". The Adrenaline Vault. Archived from the original on February 6, 2000. Retrieved September 25, 2019.
SystemShock2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios...
SystemShock is a 1994 first-person action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed...
the 1999 game SystemShock2. He successfully negotiated with the rightsholder Star Insurance Company, which had acquired SystemShock and other assets...
BioShock2 is a first-person shooter video game developed by 2K Marin and published by 2K Games. It was released worldwide for PlayStation 3, Windows...
from Looking Glass Studios. Their first game was SystemShock2, a sequel to Looking Glass's SystemShock, and was met with critical success, though it did...
starship Von Braun's central computer XERXES and William Bedford Diego in SystemShock2. He also provided the voices of Andy, Mr. Buckingham, The Great One...
Stygian Abyss, and other early examples include Thief and Thief 2, SystemShock and SystemShock2, as well as the first Deus Ex. The term "immersive sim" may...
Thief, Thief II, and SystemShock2, has been found. Bonke, Michael (2012-09-26). "SystemShock2 - SystemShock2 und Dark Project 2: Neue Fan-Patches machen...
themed video game series SystemShock, which consists of 1994's SystemShock, 1999's SystemShock2, and the 2023 remake SystemShock. SHODAN has a god complex...
likely shy away from commercial release. SystemShock2 was the 1999 sequel to the 1994 immersive sim SystemShock. The original game was made by Looking...
pioneered an ECS. The engine was later used for its sequel, as well as SystemShock2. In 2007, the team working on Operation Flashpoint: Dragon Rising experimented...
SHODAN in the CD enhanced version of SystemShock, and also in the Irrational Games co-developed sequel, SystemShock2, in addition to several other characters...
Notable productions by Looking Glass include the Ultima Underworld, SystemShock and Thief series. Co-founders of Looking Glass, Paul Neurath and Ned...
the games in the BioShock series, as well as SystemShock2, Freedom Force, and SWAT 4. In 2014, following the release of BioShock Infinite, Levine opted...
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Award-nominated film Something's Gotta Give. He co-composed the music for SystemShock2 (1999). In 2003, he and Badelt composed the score of Beat the Drum....
This article consists of a list of episodes of the animated series Static Shock. "The Once and Future Thing", a two-part 2005 crossover episode with Justice...
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