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Irrational Games
Formerly
Irrational Games
(1997–2007, 2009–2017)
2K Boston
(2007–2009)
Company type
Subsidiary
Industry
Video games
Founded
1997; 27 years ago (1997)
Founder
Ken Levine
Jonathan Chey
Robert Fermier
Defunct
February 23, 2017; 7 years ago (2017-02-23)
Fate
Rebranded
Successor
Ghost Story Games
Headquarters
Westwood, Massachusetts
,
US
Key people
Ken Levine (creative director)
Number of employees
15 (2014)
Parent
2K (2006–2017)
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was best known for two of the games in the BioShock series, as well as System Shock 2, Freedom Force, and SWAT 4. In 2014, following the release of BioShock Infinite, Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two.
IrrationalGames (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass...
(formerly IrrationalGames Australia Pty. Ltd.) was an Australian video game developer based in Canberra. The company was founded as IrrationalGames Australia...
Story Games, LLC is an American video game developer based in Westwood, Massachusetts, and led by Ken Levine. The studio is the rebranding of Irrational Games...
feel represented the pinnacle of gaming that year. The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative...
first-person shooter video game in the BioShock series, developed by IrrationalGames and published by 2K. Infinite was released worldwide for the PlayStation...
development cycle of games. In September 2013, Fergusson had been tapped to lead an upcoming new studio under 2K Games (Irrational's parent) in the San...
2014-02-04. Yurik, Poor. "IrrationalGames Developing X-COM Title? - Video Game News, Videos and File Downloads for PC and Console Games at". Shacknews.com....
dystopian settings created by Ken Levine and his team at IrrationalGames. The first two games, BioShock and its direct sequel, BioShock 2, take place...
of games but instead wanted to continue developing a "AAA, big-narrative, big-story, big-impact game". Fergusson briefly joined IrrationalGames, owned...
survival horror video game designed by Ken Levine and co-developed by IrrationalGames and Looking Glass Studios. Originally intended to be a standalone title...
is a 2007 first-person shooter game developed by 2K Boston (later IrrationalGames) and 2K Australia, and published by 2K. The first game in the BioShock...
together on a Star Trek: Voyager game canceled in production formed IrrationalGames. Irrational formed a studio initially based in the Looking Glass offices...
This is a list of Mac games. This list contains 2499 video game titles released for Classic Mac OS (1 through 9.2.2) and macOS 10 or higher). Contents: ...
company was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual...
left to form IrrationalGames and create the BioShock series (which has been described as a spiritual sequel to the System Shock games). Following the...
first-person shooter video game developed by IrrationalGames and published by Sierra Entertainment (Vivendi Universal Games) exclusively for Microsoft Windows...
SHODAN in the CD enhanced version of System Shock, and also in the IrrationalGames co-developed sequel, System Shock 2, in addition to several other characters...