Paul Neurath is a video game designer and creative director. He founded both Blue Sky Productions (later renamed Looking Glass Studios) and Floodgate Entertainment. He was the creative director of Zynga Boston. In 2014 he founded OtherSide Entertainment, that developed Underworld Ascendant, the third game in the Underworld series.[1]
Neurath had a game credited to him as early as 1986, the computer adaptation of the Steve Jackson Games board game Ogre. As Creative Director at Looking Glass Studios, he oversaw such acclaimed gaming titles as Thief, Terra Nova and Flight Unlimited, as well as Ultima Underworld and its sequel.
^Takahashi, Dean (1 July 2014). "Paul Neurath's OtherSide Entertainment game studio revives the Underworld franchise — without the Ultima name". VentureBeat. Retrieved 12 July 2014.
PaulNeurath is a video game designer and creative director. He founded both Blue Sky Productions (later renamed Looking Glass Studios) and Floodgate Entertainment...
Konstantin Hermann Karl Freiherr von Neurath (2 February 1873 – 14 August 1956) was a German diplomat and Nazi war criminal who served as Foreign Minister...
developer based in Cambridge, Massachusetts. The company was founded by PaulNeurath with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's...
economist PaulNeurath, creator of computer games Walter Neurath, British publisher Wilhelm Neurath, (1840–1901), Austrian political economist Neurath (Grevenbroich)...
Massachusetts, founded in 2013 by Looking Glass Studios co-founder PaulNeurath. In June 2016, the company opened a second studio in Austin, Texas, led...
Otto Karl Wilhelm Neurath (German: [ˈɔtoː ˈnɔʏʁaːt]; 10 December 1882 – 22 December 1945) was an Austrian-born philosopher of science, sociologist, and...
wide range of player options rather than discrete puzzle solutions. PaulNeurath, the designer of the original Underworld games, had been in discussion...
(equivalent to €250,000 in 2022). While Colantonio had support from PaulNeurath, one of the original developers of Ultima Underworld, EA, who owned the...
company head PaulNeurath in Massachusetts. According to Church, the team believed that they had made "too many dungeon games"; and Neurath later explained...
Dangerous. It is notable for being the first game designed for Origin by PaulNeurath, who went on to found Blue Sky Productions (later renamed Looking Glass...
the same circles as the Vienna Circle of philosophers, including Otto Neurath and Rudolf Carnap, and served as a "socialist activist". He came to sociology...
Looking Glass Studios and its projects. Ultima Underworld was created by PaulNeurath and Doug Church, under their studio Blue Sky Productions and published...
S. Kulkarni, J. C. Mathur, J. F. McDougall, S. K. Mitra, J. P. Naik, PaulNeurath, S. Panandikar, Albert J. Perrelli, S. Rehman, J. M. Ure (later replaced...
Entertainment, headed by former Looking Glass Studios creative director PaulNeurath, for the development of System Shock 3. In May 2016, Night Dive Studios...
Ultima Underworld III; however, while Raphaël Colantonio had support from PaulNeurath, one of the original developers of Ultima Underworld, Electronic Arts...
onto Space Rogue, a game by PaulNeurath. During this time, Romero was asked if he would be interested in joining Paul's soon-to-start company Blue Sky...
Entertainment, a studio founded by former Looking Glass Studios designer PaulNeurath, announced they were developing System Shock 3 with rights granted to...
provided by Harmonix. In August 2013, Looking Glass Studios co-founder PaulNeurath and Three Rings Design founder Daniel James joined Demiurge. In February...
Floodgate Entertainment was an American video game developer founded by PaulNeurath in 2000. Many of the company's employees are former Looking Glass Studios...
announced he had joined OtherSide Entertainment, a studio formed by PaulNeurath in 2014 and includes several previous Looking Glass developers, as their...