For the Game Boy Color version, see Daikatana (Game Boy Color video game). For the type of sword, see Katana.
2000 video game
Daikatana
Developer(s)
Ion Storm
Publisher(s)
Eidos Interactive
Kemco (N64)
Producer(s)
Kelly Hoerner
Designer(s)
John Romero
Programmer(s)
Shawn C. Green
Artist(s)
Jeremiah O'Flaherty
Eric Smith
Writer(s)
Jorge Gonzalez
Composer(s)
Al Chaney
Will Loconto
Will Nevins
Stan Neuvo
Robert Owen
Engine
Quake II engine
Platform(s)
Nintendo 64
Windows
Release
Nintendo 64
JP: March 31, 2000[2]
UK: May 5, 2000[1]
NA: August 1, 2000[3]
Windows
NA: May 23, 2000[5]
UK: June 9, 2000[4]
JP: June 30, 2000
AU: July 12, 2000[6]
Genre(s)
First-person shooter
Mode(s)
Single-player, multiplayer
Daikatana is a first-person shooter game developed by Ion Storm. It was published by Eidos Interactive for Windows and Kemco for Nintendo 64. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world.
Daikatana was directed by Ion Storm co-founder John Romero, a co-developer of the influential first-person shooters Wolfenstein 3D (1992), Doom (1993), and Quake (1996). Announced in 1997 as Romero's first game after leaving id Software, it underwent a troubled development that saw a change in its engine, release date delays, and the departure of several staff members. The protracted development, combined with promotion that focused on Romero's involvement over the game itself, resulted in negative publicity for Daikatana prior to its release.
Released in May 2000, Daikatana received generally negative reviews for its outdated graphics, gameplay, repetitive sound effects, and poor artificial intelligence. It also sold only 40,351 copies, becoming one of the biggest major commercial failures of the video game industry. Due to the negative response, a separate version for the Game Boy Color did not receive a North American release; it was released in Europe and Japan to a more positive reception.
^"Daikatana". Chipsworld. Archived from the original on January 5, 2002. Retrieved April 16, 2024.
^I. G. N. Staff (March 25, 2000). "Date for Daikatana". IGN. Retrieved March 8, 2023.
^I. G. N. Staff (August 2, 2000). "You Can't Buy Daikatana". IGN. Retrieved March 8, 2023.
^Gestalt (May 31, 2000). "Daikatana reaches UK next week!". Eurogamer. Retrieved April 16, 2024.
^Ho, Jennifer (May 23, 2000). "Eidos Expedites Daikatana". GameSpot. Archived from the original on April 13, 2002. Retrieved January 23, 2024.
^"PC Melbourne". The Age. July 6, 2000. p. 71. Retrieved April 16, 2024. Daikatana - 12/7
Daikatana is a first-person shooter game developed by Ion Storm. It was published by Eidos Interactive for Windows and Kemco for Nintendo 64. Players...
in 1998 it received poor ratings and equally poor sales. John Romero's Daikatana was meant to be finished within seven months of the founding of Ion Storm...
in 1996. He co-founded a new studio, Ion Storm, and directed the FPS Daikatana (2000), which was a critical and commercial failure. Romero departed Ion...
A katana (刀, かたな) is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands...
books for Prima Games: Jazz Jackrabbit 2 (1998), Buck Bumble (1998), and Daikatana (2000). She also contributed to their Quake II strategy guide. Case was...
for Daikatana. Iikka Keränen, author of several Doom WADs and later Quake mods, was hired by Ion Storm to create levels for Anachronox and Daikatana, and...
have Linux ports, the only exceptions being those created by Ion Storm (Daikatana later received a community port). Despite fears by the Linux gaming community...
1993 2 Local Shared No Cuphead PC/Xbox One/PS4 Run and gun 2017 2 Local Daikatana PC FPS 2000 3 LAN, Online Full Yes* *No storyline cutscenes and team NPCs...
Saffire Electronic Arts 2000-03-08NA May 5, 2000 Unreleased March 8, 2000 Daikatana Ion Storm Kemco 2000-03-31JP May 5, 2000 March 31, 2000 August 1, 2000...
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Wright, The New Yorker The name of the main character of the PC game Daikatana, Hiro Miyamoto, is a homage to Miyamoto. The character Gary Oak from the...
BLITZ Edition. Following the closure of Ion Storm the source code to Daikatana was released to a select group of modders by John Romero, leading the...
game. One of the more infamous failures in modern PC video games was Daikatana, which was drastically hyped due to creator John Romero's popular status...
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Keighley wrote for GameSpot included deep dives into the development of Daikatana and Metal Gear Solid 2. Through these reports, Keighley gained numerous...
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in other video games, including the Quake series, Rise of the Triad, Daikatana, Duke Nukem 3D and Max Payne since. Hall provided the following voices...
the original on April 7, 2016. Retrieved May 9, 2012. "Interview with Daikatana Creator John Romero, Part 2". Prima Games. Prima Communications, Inc....
games, such as CodeRED: Alien Arena, War§ow, SiN, Anachronox, Heretic II, Daikatana, Soldier of Fortune, Kingpin: Life of Crime, and UFO: Alien Invasion....
from the original on November 15, 2014. Retrieved February 22, 2017. "Daikatana". IGN. Archived from the original on 2022-10-28. Retrieved 2023-06-03...
game was met with mixed reviews and was regarded as a failure. Daikatana – Daikatana was first announced at E3 1997, and it was shown with promotional...