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VirtualGL information


VirtualGL
Stable release
2.6.5 / November 18, 2020; 3 years ago (2020-11-18)
Preview release
2.6.90 (3.0 beta1) / June 16, 2021; 2 years ago (2021-06-16)
Written inC, C++, Unix Shell
LicenseGNU General Public License (GPL), wxWindows Library Licence
Websitewww.virtualgl.org

VirtualGL is an open-source software package that redirects the 3D rendering commands from Unix and Linux OpenGL applications to 3D accelerator hardware in a dedicated server and sends the rendered output to a (thin) client located elsewhere on the network.[1] On the server side, VirtualGL consists of a library that handles the redirection and a wrapper program that instructs applications to use this library. Clients can connect to the server either using a remote X11 connection or using an X11 proxy such as a VNC server. In case of an X11 connection some client-side VirtualGL software is also needed to receive the rendered graphics output separately from the X11 stream. In case of a VNC connection no specific client-side software is needed other than the VNC client itself.

  1. ^ "A Brief Introduction to VirtualGL". VirtualGL.org. Retrieved 20 February 2016.

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