Intel Graphics Technology[4] (GT)[a] is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 2010 as Intel HD Graphics and renamed in 2017 as Intel UHD Graphics.
Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM.[5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of Kaby Lake.
In the fourth quarter of 2013, Intel integrated graphics represented, in units, 65% of all PC graphics processor shipments.[6] However, this percentage does not represent actual adoption as a number of these shipped units end up in systems with discrete graphics cards.
^ abcd"Supported APIs and Features for Intel Graphics Drivers". Intel. Retrieved 2016-05-19.
^Michael Larabel (18 October 2013). "OpenGL 3.3 Support Lands In Mesa! Possible Mesa 11.0". Phoronix.
^"The Khronos Group". The Khronos Group. July 18, 2020.
^"Experience Visual Perfection with Intel Graphics Technology". Intel. Retrieved 31 July 2018.
^"GPU market up—Intel and Nvidia graphics winners in Q4, AMD down". Jon Peddie Research. 2014-02-18. Retrieved 2014-05-14.
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