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Virtua Fighter 2 information


Virtua Fighter 2
Developer(s)Sega AM2
Publisher(s)Sega
Director(s)Yu Suzuki
Producer(s)Yu Suzuki
Designer(s)Kazuhiro Izaki
Programmer(s)Toru Ikebuchi
Composer(s)Takenobu Mitsuyoshi
Takayuki Nakamura
Akiko Hashimoto
SeriesVirtua Fighter
Platform(s)Arcade, Sega Saturn, Sega Genesis, R-Zone, PlayStation 2, Microsoft Windows, Virtual Console, iOS, PlayStation 3, Xbox 360
ReleaseArcade
  • JP: November 1994
  • EU: December 1994
  • NA: January 1995
Sega Saturn
  • NA: November 30, 1995[1][2]
  • JP: December 1, 1995
  • EU: January 26, 1996
Mega Drive/Genesis
  • NA: December 1996[4]
  • EU: January 1997[3]
Windows 95
  • JP: September 5, 1997
  • NA: September 17, 1997[5][6]
  • EU: 1997
PlayStation 2
  • JP: October 14, 2004[7]
PlayStation 3
  • NA: November 27, 2012
  • JP: November 28, 2012
  • EU: December 5, 2012
Xbox 360
  • WW: November 28, 2012
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously
Arcade systemModel2 A-CRX

Virtua Fighter 2 (Japanese: バーチャファイター2, Hepburn: Bācha Faitā Tsū) is a 1994 fighting video game developed by Sega. It is the sequel to Virtua Fighter (1993), and the second game in the Virtua Fighter series. It was created by Sega's Yu Suzuki-headed AM2 and was released for arcades in 1994. Ports were released for the Sega Saturn in 1995 and Microsoft Windows in 1997.

Virtua Fighter 2 was critically acclaimed for its gameplay and breakthrough graphics; it introduced the use of texture-mapped 3D characters,[8] and was one of the first video games to use motion capture animation technology.[9] It became a major arcade hit, selling more than 40,000 arcade units worldwide,[10] and becoming one of Sega's best-selling arcade games of all time.[11] The Sega Saturn version was also well-received for its graphics and gameplay. It became a blockbuster hit in Japan and sold relatively well in other markets, selling more than 2 million units.[12]

  1. ^ "VIRTUA FIGHTER 2 IS HERE AT LAST!". 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-04-09.
  2. ^ "News". 1997-06-05. Archived from the original on 1997-06-05. Retrieved 2023-04-09.
  3. ^ "Virtua Fighter 2 (Mega Drive)". Sega Retro. 3 April 2022.
  4. ^ "Virtua Fighter 2 (Mega Drive)". Sega Retro. 3 April 2022.
  5. ^ "SEGA IMPROVES ON AN ARCADE HIT: VIRTUA FIGHTER 2 NOW ON PC". Sega Central. Sega of America. September 17, 1997. Archived from the original on June 28, 1998. Retrieved December 14, 2020.
  6. ^ Staff (September 17, 1997). "Releases and Masterings". PC Gamer. Archived from the original on February 18, 1998. Retrieved December 5, 2019.
    "New games continue to hit the shelves every day. Now available:...Virtua Fighter 2..."
  7. ^ "Sega Ages 2500: Volume 16". Archived from the original on August 25, 2010. Retrieved February 4, 2010.
  8. ^ "The Disappearance of Yu Suzuki: Part 1". 1UP.com. Archived from the original on 2013-11-13. Retrieved 2016-03-11.
  9. ^ "Top-secret military technology was used to make Virtua Fighter 2? Yep, that happened according to developer". Eventhubs.com. 25 October 2014. Retrieved 2016-03-11.
  10. ^ Cite error: The named reference GM515 was invoked but never defined (see the help page).
  11. ^ Cite error: The named reference SAH was invoked but never defined (see the help page).
  12. ^ "NiGHTS ON SEGA SATURN FLYING OFF RETAIL SHELVES". Archived from the original on 1996-12-20.

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