Arcade, CPS Changer, PlayStation, Saturn, Windows, Game Boy Color, Java ME
Release
June 5, 1995
Arcade
JP: June 5, 1995
NA: June 27, 1995
AU: July 14, 1995
EU: July 27, 1995
SA: November 9, 1995
CPS Changer
US: July 27, 1995 (Publicity)
JP: October 20, 1995
PlayStation
JP: December 22, 1995
NA: February 7, 1996
AU: April 12, 1996
EU: May 3, 1996
Saturn
JP: January 26, 1996
EU: May 22, 1996[1]
NA: 1996
Windows
NA: June 14, 1998
Game Boy Color
EU: December 17, 1999
NA: March 24, 2000
AU: October 27, 2000
JP: March 30, 2001
Genre(s)
Fighting
Mode(s)
Up to 2 players simultaneously
Arcade system
CP System II
Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero[a] in Japan, Asia, South America, and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The working title for the game was Street Fighter Legends.
The game introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo, with graphics drawn in a similar art style to the one Capcom employed in Darkstalkers and X-Men: Children of the Atom.[2][3] The plot of Street Fighter Alpha is set after the original Street Fighter but before Street Fighter II and thus the game features younger versions of established characters, as well as characters from the original Street Fighter and Final Fight, and a few who are new to the series.
^Lomas, Ed (June 1996). "Checkpoint - EVENTS AND SOFTWARE RELEASES". Computer and Video Games. No. 175. p. 61.
^"The History of Street Fighter: The Games". GameSpot. Archived from the original on October 24, 2012. Retrieved 2013-01-07.
^"Street Fighter Alpha: Warriors' Dreams". Maximum: The Video Game Magazine. No. 1. October 1995. pp. 48–58.
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