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Simultaneous action selection information


Rock–paper–scissors is an example of a game which employs simultaneous action selection.

Simultaneous action selection, or SAS, is a game mechanic that occurs when players of a game take action (such as moving their pieces) at the same time. Examples of games that use this type of movement include rock–paper–scissors and Diplomacy. Typically, a "secret yet binding" method of committing to one's move is necessary, so that as players' moves are revealed and implemented, others do not change their moves in light of the new information. Thus, in Diplomacy, players write down their moves and then reveal them simultaneously. Because no player gets the first move, this potentially arbitrary source of advantage is not present. It is also possible for simultaneous movement games to proceed relatively quickly, because players are acting at the same time, rather than waiting for their turn. Simultaneous action selection is easily implemented in card games such as Apples to Apples in which players simply select cards and throw them face-down into the center.

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Simultaneous action selection

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D. P.; Pal, N. R.; Das, J. (2006). "Genetic programming for simultaneous feature selection and classifier design". IEEE Transactions on Systems, Man, and...

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Natural Law. Wedekind, C.; Milinski, M. (1996). "Human Cooperation in the simultaneous and the alternating Prisoner's Dilemma: Pavlov versus Generous Tit-for-tat"...

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to become autonomic, while your mind has room to process other actions simultaneously. Based on the primary role of the perceptual load theory, assumptions...

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