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Return to Castle Wolfenstein information


Return to Castle Wolfenstein
Developer(s)Gray Matter Studios
Additional work:
  • Nerve Software (multiplayer/Xbox)
    Splash Damage (additional multiplayer)
    Raster Productions (PS2)[6]
    Westlake Interactive (Mac)[7]
Publisher(s)Activision
Aspyr (Mac OS X)
Director(s)Drew Markham
Designer(s)Richard Farrelly
Programmer(s)Sherman Archibald
Artist(s)Michael Kaufman
Writer(s)Steve Goldberg
Composer(s)Bill Brown[8]
SeriesWolfenstein
Engineid Tech 3
Platform(s)AmigaOS 4
Microsoft Windows
Linux
Mac OS X
Xbox
PlayStation 2
ReleaseMicrosoft Windows
  • NA: November 20, 2001[1]
  • EU: November 30, 2001
Linux
March 16, 2002
Mac OS X
  • NA: April 29, 2002[2]
Xbox
  • NA: May 6, 2003[3]
  • EU: May 15, 2003
PlayStation 2
  • NA: May 30, 2003[5]
  • EU: June 6, 2003[4]
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Return to Castle Wolfenstein is a first-person shooter video game published by Activision,[9] released on November 20, 2001, for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as a reboot of the Wolfenstein series. It was developed by Gray Matter Studios[9][10] and Nerve Software[9][10] developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers.[11] The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition.[9] A sequel, titled Wolfenstein, was released on August 18, 2009.[12]

  1. ^ I. G. N. Staff (2001-11-21). "Wolfenstein Now". IGN. Retrieved 2023-03-28.
  2. ^ "Aspyr: Inside Aspyr". 2003-06-20. Archived from the original on 2003-06-20. Retrieved 2023-03-28.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. ^ "Xbox News - Return to Castle Wolfenstein: Tides of War Now Available". 2005-03-16. Archived from the original on 2005-03-16. Retrieved 2023-03-28.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  4. ^ "What's New?". Eurogamer.net. 2003-06-06. Retrieved 2023-03-28.
  5. ^ Burnes, Andrew (2003-05-30). "Return to Castle Wolfenstein: Operation Resurrection Ships". IGN. Retrieved 2023-03-28.
  6. ^ "Hands-on Return to Castle Wolfenstein: Operation Resurrection". GameSpot. Retrieved 2024-01-19.
  7. ^ "Aspyr: Return to Castle Wolfenstein goes Gold". Macworld. Retrieved 2024-01-19.
  8. ^ "COPYING.txt". August 13, 2010. Archived from the original on April 14, 2013. Retrieved August 14, 2010.
  9. ^ a b c d "id Software and Activision Release Return to Castle Wolfenstein: Game of the Year Edition" (Press release). Mesquite, Texas: Activision. June 26, 2002. Archived from the original on 2017-03-26. Retrieved 2017-03-25.
  10. ^ a b Wolpaw, Erik (November 21, 2001). "Return to Castle Wolfenstein Review". gamespot.com. GameSpot. Archived from the original on March 26, 2017. Retrieved March 25, 2017. The first team, Gray Matter Studios--which, under the name Xatrix, had previously produced Redneck Rampage and Kingpin--was hired to create the single-player campaign, while a new development house, Nerve Software, concentrated its energies on the multiplayer component.
  11. ^ "Games: Return to Castle Wolfenstein". Nvidia.com. Nvidia. Archived from the original on March 26, 2017. Retrieved March 25, 2017.
  12. ^ Deleon, Nicholas (2009-08-18). "Wolfenstein comes out today, but good luck finding any reviews". TechCrunch. Archived from the original on 2020-07-28. Retrieved 2020-03-28.

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