Mario Paint[a] is a 1992 art creation video game developed by Nintendo Research & Development 1 (R&D1) and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System.[1][2]Mario Paint consists of a raster graphics editor, an animation program, a music composer, and a point and click minigame, all of which are designed to be used with the Super NES Mouse peripheral, which the game was packaged and sold with. Per its name, the game is Mario-themed, and features sprites and sound effects that are taken from or in the vein of Super Mario World.
Mario Paint sold very well following its release and is one of the best-selling SNES games, with over 2.3 million copies sold. The game was released to fairly positive contemporaneous reviews; critics highlighted its accessibility, features, innovative design, and educational potential, but criticized unnecessary limitations on creation that rendered it unviable for serious creation. Retrospective reviews have been more positive, praising the game as "memorable", "addictive", "unique", and "ingenious", and it has been deemed one of the best SNES games of all time. Mario Paint's music composer in particular has been used to create original songs, covers, and remixes using the game's sounds and limitations.
A successor series, Mario Artist, was released for the Nintendo 64's 64DD peripheral starting in 1999; however, only four titles were released in Japan only before the rest were canceled by 2000. Similar titles and game creation systems released by Nintendo since, such as WarioWare D.I.Y., Super Mario Maker, and Super Mario Maker 2, include features from and references to Mario Paint; Super Mario Maker in particular was originally envisioned as a Mario Paint title for the Wii U.
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^"クリエイターズファイル 第102回". Gpara.com. February 17, 2003. Archived from the original on September 30, 2011. Retrieved June 13, 2011.
^"Engaged Game Software". Intelligent Systems Co., Ltd. Archived from the original on April 10, 2014. Retrieved August 20, 2009.
MarioPaint is a 1992 art creation video game developed by Nintendo Research & Development 1 (R&D1) and Intelligent Systems and published by Nintendo...
Mario Artist is an interoperable suite of three games and one Internet application for Nintendo 64: Paint Studio, Talent Studio, Polygon Studio, and Communication...
the title screen of MarioPaint and was later discovered as having originated in the Game Boy game X, which predated MarioPaint by two months. "Title...
been wanting to make a Wii U follow-up to MarioPaint that used the Wii U GamePad. Upon seeing the Super Mario Maker tool, Tezuka realized that a course-making...
Mario, who serves as Nintendo's mascot, is a fictional character created by game designer Shigeru Miyamoto and was voiced by Charles Martinet until 2023...
among collectors". Video games portal 1990s portal MarioPaintMario Artist Game Boy Camera "Mario no Photopi". Nintendo Co., Ltd. December 2, 1997. Archived...
Sticker Star. Mario is equipped with a paint hammer; various containers of red, yellow, and blue paint can be found that can be applied to Mario's hammer. When...
found in Mario Artist: Paint Studio and MarioPaint. The user-creation of graphics, animations, levels, and minigames which are in the Mario Artist series...
Retrieved January 28, 2015. "Miyamoto Reveals Secrets: Fire Emblem, MarioPaint 64". IGN. July 30, 1997. Archived from the original on November 5, 2013...
for developing games published by Nintendo with the Fire Emblem, Paper Mario, WarioWare, and Wars video game series. Originally, the company was headquartered...
an "[i]nteresting edutainment game .. similar to MarioPaint". GamePro said in 1994: "What MarioPaint did for video, Sound Fantasy should do for audio"...
Myths and Monsters (1991) Fire Emblem Gaiden (1992) X (1992) Mario Paint (1992) Super Mario Land 2: 6 Golden Coins (1992) Battle Clash (1992) Yoshi's Cookie...
Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting...
company Nintendo. He is best known for his many contributions to the Super Mario and The Legend of Zelda series of video games, among others produced by...
released in Japan. The 1992 game MarioPaint in particular used the mouse's capabilities, as did its Japanese-only successor Mario Artist on the N64 for its...
filming shorts in 1989, continuing this hobby into the mid-1990s. He used MarioPaint for a few of his early films. His early films did not have scripts or...
include Metroid (1986), Kid Icarus (1986), Super Mario Land (1989), Tetris (1989), Mother (1989), Dr. Mario (1990), and EarthBound (1994). He was the president...
frequent use of references and sound effects from the Nintendo game MarioPaint. IWBTG is most famous for its difficulty. Most of the landscape is engineered...
to take beautiful pictures". Game Boy Pocket Sonar MarioPaint (1992), a Super NES art game Mario no Photopi (1998), a Nintendo 64 art game for editing...
started out producing by making mobile phone ringtones. He later used MarioPaint and Game Boy Camera. In his song “96 Bars Of Revenge” Adenuga also references...
Examples of such games include SimTunes or the music composition tool in MarioPaint. Music-mixing games are those in which players take premade sounds, music...