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History of virtual learning environments in the 1990s information


In the history of virtual learning environments, the 1990s was a time of growth, primarily due to the advent of the affordable computer and of the Internet.[1]

  1. ^ "UNIVERSITY OF MICHIGAN". Retrieved 16 July 2012.

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History of virtual learning environments in the 1990s

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In the history of virtual learning environments, the 1990s was a time of growth, primarily due to the advent of the affordable computer and of the Internet...

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History of virtual learning environments

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A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students...

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Learning management system

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A learning management system (LMS) or virtual learning environment (VLE) is a software application for the administration, documentation, tracking, reporting...

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Virtual reality applications

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science and psychology. One of the first recorded uses of virtual reality in architecture was in the late 1990s when the University of North Carolina virtually...

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Educational technology

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cyber-learning, and multi-modal instruction, virtual education, personal learning environments, networked learning, virtual learning environments (VLE)...

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Virtual reality

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augmented virtuality and augmented reality. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to...

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Blended learning

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psychology – Area of psychology Mixed reality – Merging of real and virtual worlds to produce new environments Networked learning – process of developing and...

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Machine learning

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Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn...

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Online learning in higher education

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Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet...

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Asynchronous learning

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in virtual spaces such as Second Life, where discussions can be facilitated among groups of students. The roots of asynchronous learning are in the end...

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Virtual world language learning

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now using 3D virtual environments to support language learning. Virtual worlds date back to the adventure games and simulations of the 1970s, for example...

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Synchronous learning

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technology allowed for synchronous learning environments, most online education took place through asynchronous learning methods. Since synchronous tools...

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Instructional simulation

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applications of the system or environment. Today, most universities make lifelong learning possible by offering a virtual learning environment (VLE). Not...

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Deep learning

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learning is the subset of machine learning methods based on neural networks with representation learning. The adjective "deep" refers to the use of multiple...

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Virtual exchange

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virtual exchange, virtual connections, global virtual teams, globally-networked learning environments, collaborative online international learning (COIL)...

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Digital media in education

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found regarding the transition to virtual learning for students in Romania. The adaptation to the new platforms and environments were the biggest obstacles...

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Virtual museum

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digital representations of its collections or exhibits); or can be born digital content such as, 3D environments, net art, virtual reality and digital art...

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Digital pedagogy

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face-to-face learning environments. Digital pedagogy also has roots in the theory of constructivism. Digital pedagogy has its origins in distance learning, which...

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Whiteboard

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public events and other work environments. The term whiteboard is also used metaphorically in reference to features of computer software applications...

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MOO

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social, text-based virtual environment, Presence: Teleoperators and Virtual Environments 8(2), 127-139 article Archived 2015-05-14 at the Wayback Machine...

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Augmented reality

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aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely...

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Artificial intelligence

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machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals. Such...

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Simulation

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a virtual environment. In the engineering process, the aim of ergonomics is to develop and to improve the design of products and work environments. Ergonomic...

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Instructional design

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more prominent in the 1990s as a counterpoint to the more traditional cognitive learning theory. Constructivists believe that learning experiences should...

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Digital art

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graphics in the creation of immersive virtual reality installations. A possible third paradigm is to generate art in 2D or 3D entirely through the execution...

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Multimedia

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lifelike experience. The aim of virtual reality is to make users feel as if they are physically present in a different environment, even though they are...

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History of personal computers

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The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer...

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