December 22, 2003 (2003-12-22) (hardware) March 31, 2015 (2015-03-31) (most technical support)[1] February 28, 2019 (2019-02-28) (all technical support)[2]
CPU
Motorola 68000 (@ 16 MHz)
Display
Raster (horizontal), 384×224 resolution, 4096 colors on screen, 16,777,216-color palette[3]
Sound
Sound CPU: Z80 (@ 8 MHz) Q-Sound (@ 4 MHz)
Input
8-way joystick, from 2 to 6 buttons
Predecessor
CP System
Successor
CP System III
The CP System II (CPシステムII, shīpī shisutemu tsū) or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System, CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years. The arcade system had new releases for it until the end of 2003, ending with Hyper Street Fighter II.
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The CPSystemII (CPシステムII, shīpī shisutemu tsū) or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was...
game Red Earth. It was the second successor to the CPSystem arcade hardware, following the CPSystemII. Like its forerunners, games can be exchanged without...
circuit boards. The next game, Super Street Fighter II, uses the CPSystem's successor, the CPSystemII. Turbo features faster playing speed compared to...
into the sixth arcade iteration. The arcade version ran on the same CPSystemII hardware as its predecessor and was the final game released for it. The...
Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CPSystemII hardware...
Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a tile-matching puzzle video game released in 1996 for the CPSystemII (CPS2) arcade...
beat-em-up game released by Capcom as a coin-operated video game for their CPSystemII hardware. The "Variant Armors" mecha featured in the game were later...
1995 for the CPSystemII hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The...
Vampire Savior eschews the traditional round-based system in favor of what is dubbed the "Damage Gauge System": battles take place during a single round, with...
arcade video game developed by CAVE and published by Capcom for the CPSystemII board. Set in the fictional kingdom of Parts, players assume the role...
Portuguese football club Sporting CP, a team based in Lisbon. Reserve teams in Portugal play in the same league system as the senior team, rather than in...
CPS II may refer to any of the following. CPSystemII, an arcade system board developed by Capcom Carbamoyl phosphate synthase II, a catalyzing enzyme...
which serves as a sequel to Street Fighter Alpha 2, and ran on the same CPSystemII hardware as previous Alpha games. The game was produced after the Street...
the arcade game running on the CPSystemII platform, and was then released for the PlayStation and Sega Saturn systems in 1997. The game combines elements...
secure a sophisticated computer disc carrying a program known as the "Shiva System". The game contains comic-like characters in a futuristic science fiction...