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Blitter information


A blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, dedicated to the rapid movement and modification of data within a computer's memory. A blitter can copy large quantities of data from one memory area to another relatively quickly, and in parallel with the CPU, while freeing up the CPU's more complex capabilities for other operations. A typical use for a blitter is the movement of a bitmap, such as windows and icons in a graphical user interface or images and backgrounds in a 2D video game. The name comes from the bit blit operation of the 1973 Xerox Alto,[1] which stands for bit-block transfer.[2] A blit operation is more than a memory copy, because it can involve data that's not byte aligned (hence the bit in bit blit), handling transparent pixels (pixels which should not overwrite the destination), and various ways of combining the source and destination data.

Blitters have largely been superseded by programmable graphics processing units.

  1. ^ Cite error: The named reference shirriff was invoked but never defined (see the help page).
  2. ^ "BitBlt function". Windows Dev Network. Microsoft. Retrieved 2 October 2016.

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Blitter

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A blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, dedicated to the rapid movement and modification of data within...

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Amiga Original Chip Set

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complicated priority system. Agnus includes sub-components known as the blitter (fast transfer of data in memory without the intervention of the processor)...

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Blitter object

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A Bob (contraction of Blitter object) is a graphical element (GEL) used by the Amiga computer. Bobs are hardware sprite-like objects, movable on the screen...

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Amiga Advanced Graphics Architecture

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significant bandwidth is wasted during register accesses and copper and blitter operations. Also the lack of a chunky graphics mode is a speed impediment...

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Atari ST

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fewer in higher resolutions), genlock support, and a blitter coprocessor (stylized as "BLiTTER") which can quickly move large blocks of data (particularly...

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MOS Technology Agnus

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all OCS chipset. The Blitter and Copper are also contained here. Agnus features: The Blitter, a bitmap manipulator. The Blitter is capable of copying...

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Graphics processing unit

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2084, Joust, Sinistar, and Bubbles, all released in 1982, contain custom blitter chips for operating on 16-color bitmaps. In 1984, Hitachi released ARTC...

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Atari Lynx

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liquid-crystal display. Powered by a 4 MHz 65C02 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released...

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Commodore 65

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Translator (DAT). Further aid to the programmer comes in the form of a bit-blitter, which supports Copy (up,down,invert), Fill, Swap, Mix (boolean Minterms)...

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Amiga

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custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga...

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Atari Jaguar

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world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter. The Jaguar launched with Cybermorph as the pack-in game, which received...

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Bob

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Alice and Bob, placeholder characters in cryptography and physics problems Blitter object, a graphics construct Hurricane Bob (disambiguation) Microsoft Bob...

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AmigaOS

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v t e AmigaOS Amiga technologies AmigaBASIC AmigaDOS AmigaGuide ARexx Blitter object CAMD Exec/WarpOS Guru Meditation Hunk Installer Intuition Kickstart...

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Bit blit

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as video game consoles) often have special-purpose circuitry called a blitter. A classic use for blitting is to render transparent sprites onto a background...

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Konix Multisystem

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handle 3 million pixels per second, output 8 channel stereo sound and had a blitter chip that allowed vertical and horizontal hardware scrolling. Flare were...

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History of personal computers

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time to accelerate graphics operations. One of the key functions was the blitter, which was suggested by Nicholson, and would be central to the graphical...

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Video display controller

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"sprites", a function that in more modern VDP chips is done with the "Bit Blitter" using the "Bit blit" function. One example of a typical video display...

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Commodore 128

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addressed through address register, data register in mapped memory) Limited blitter functionality Sound: MOS 6581 SID (or, in the C128DCR, the MOS 8580 SID)...

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Ubisoft Reflections

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written by Paul Howarth, and started out life as a parallax test of the blitter of the Amiga's Agnus chip; Paul later went on to work for Deep Red Games...

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Fifth generation of video game consoles

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MHz GPU Fujitsu custom graphics chip Tom chip: GPU, object processor, blitter Jerry chip: DSP 32x Specific: Sega 32x VDP (Sega Custom LSI) @ 23 MHz Megadrive:...

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Atari MEGA STE

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68000 @ 8 or 16 MHz with 16 KB cache FPU: Motorola 68881 or Motorola 68882 BLiTTER - graphics co-processor chip RAM: 1, 2 or 4 MB ST RAM expandable to 4 MB...

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Direct memory access

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memory refresh. This prevented it from being used as a general-purpose "Blitter", and consequently block memory moves in the PC, limited by the general...

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Atari TOS

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November 1985 Machines: 520ST, 1040ST 1.02 (MEGA TOS) fixed bugs, supported Blitter co-processor and real-time clock. Formats: 2 chip and 6 chip ROMs (192 KB)...

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ST Book

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is shipped with a modified version of TOS 2.06. Model number: NST-141 Blitter Character set: Atari ST character set (based on code page 437) Real-time...

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ZX Spectrum graphic modes

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dedicated hardware for scrolling and sprites, or a dedicated hardware blitter. To facilitate the display of colour graphics, the original ZX Spectrum...

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X68000

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2048×1024 pixels @ 256 colors Graphical capabilities: 64-bit GUI acceleration, blitter, bit blit Audio capabilities: 16-bit stereo PCM @ 48 kHz sampling rate...

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Atari Falcon

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alternative utilities, such as "Videlity", "Videl Inside", "Blow UP", etc. BLiTTER graphics co-processor at 16 MHz (mainly for backward compatibility with...

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