The Away Builder interface with a sample polar bear 3D model (center), and object hierarchy (left).
Original author(s)
Rob Bateman, Alexander Zadorozhny, Fabrice Closier, Peter Kapelyan, Greg Caldwell, Andreas Engstrom, Stephen White, David Lenaerts, Richard Olsson, Cauê Waneck[1]
Developer(s)
Away Foundation
Initial release
2007; 17 years ago (2007)[2][3]
Stable release
4.1.6
/ 24 January 2014; 10 years ago (2014-01-24)[4]
Repository
github.com/away3d/away3d-core-fp11
Written in
ActionScript 3, TypeScript
Operating system
Web, Windows, iOS, Android, BlackBerry
Type
Game engine
License
Apache License 2.0
Website
away3d.com
Away3D is an open-source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor (Away Builder),[5][6] a 3D graphics engine (Away3D or AwayJS), a 3D physics engine (Away Physics)[7] and a compressed 3D model file format (AWD).[8][9][10]
Development is managed by the Away Foundation, a UK-based non-profit focused on building and maintaining free and open-source software resources for high-performance mobile games and applications.[10][11] The foundation is supported by corporate sponsorship (Adobe,[12] JetBrains[13] among others) and individual donors.[11]
^Away3D Team, at the Official Website
^Away3D project page, Google code
^Arnaud, Remi (2011). "3D in a Web Browser". In Eric Lengyel (ed.). Game Engine Gems 2. CRC Press. pp. 207–208. ISBN 978-1-56881-437-7.
^"Away3D 4.1.6 Release". Archived from the original on 25 November 2015. Retrieved 24 November 2015.
^Away Builder, Away Tools
^Away Builder, GitHub repository
^Away Physics, Away Foundation
^AWD Format Website
^AWD Format, Away Tools
^ abGanenkova, Elena (28 October 2013). "Interview with Robert Bateman, founder of Away3d, an open-source 3D engine for the Flash Platform". JetBrains.
^ abHu, Michael (17 July 2012). "Q&A With The Away Foundation's Rob Bateman". Adobe.
^Away3D & Adobe Archived 2016-03-08 at the Wayback Machine, 17 Jul 2012, by Rob Bateman, Away3D
^JetBrains partnership and interview Archived 2016-03-08 at the Wayback Machine, 28 Oct 2013, by Rob Bateman, Away3D
Away3D is an open-source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists...
plugin) OpenFL contains Haxe ports of major graphical libraries such as Away3D, Starling, Babylon.js, Adobe Flash and DragonBones. Due to the multi-platform...
an alternative to WebGL, with a spurt of 3D engines like Papervision3D, Away3D, Sandy 3D, and Alternativa 3D targeting 3D SWF. Although some of these projects...
in Acer's Newest Chromebook". anandtech.com. "Blog > Away3D Typescript 4.1 Alpha > Away3D". away3d.com. Archived from the original on 2014-08-08. Retrieved...
Adobe Flash Player and Adobe AIR. Unlike modern Flash 3D engines such as Away3D and Flare3D, Papervision3D is not built for Stage3D and renders 3D content...
in the 3D library in Flash version 11 and later Papervision3D and its fork Away3D for Flash Graphics library Game engine 3D computer graphics software...
Away3D TypeScript No Yes Yes Yes Yes Flash transpiled (1.0) No 3ds Max, COLLADA No Apache License 2.0 TypeScript/JavaScript adaptation of the Away3D engine...
retailer Away (sports), or road games, played away from a team's home venue Away3D, an open-source platform for developing interactive 3D graphics Away, Rajasthan...
applications practical for web browsers, and is similar in purpose and design to Away3D. Flare3D has been used to create 3D models in online applications, such...
GPU-based 3D rendering was now supported using Stage3D (the underlying API), Away3D or Flare3D (3D game engines). And after Adobe AIR was released, Flash programs...
upon the functionality of Stage3D, including the Starling Framework and Away3D. These frameworks are also compatible with AIR, and provide vital performance...
list of libraries and game engines using it includes: Unreal Engine 3, Away3D 4, CopperCube, Flare3D, Starling,: vii ND2D or Adobe Labs' Proscenium....
and Stage3D (to support GPU-accelerated video games). 3D frameworks like Away3D and Flare3D simplified creation of 3D content for Flash.[citation needed]...
Scout FlashFirebug Ming SWFAddress SWFObject SWFFit Papervision3D Stage3D Away3D Flare3D Starling Adobe Flash Media Server Flash for Linux "authoring". Collins...
libraries built on the Flash Player Stage3D APIs for GPU-accelerated graphics: Away3D: GPU-accelerated 3D graphics and animation engine Starling: GPU-accelerated...
lighting, and texturing. Most notable among them were Papervision3D and Away3D.[citation needed] Eventually, Abobe developed Stage3D, an API for rendering...