Global Information Lookup Global Information

OpenFL information


OpenFL
Developer(s)OpenFL Contributors
Initial release30 May 2013; 10 years ago (2013-05-30)[1]
Stable release
9.3.3[2] Edit this on Wikidata / 13 March 2024; 43 days ago (13 March 2024)
Repository
  • github.com/openfl/openfl Edit this at Wikidata
Written inHaxe
Operating systemMicrosoft Windows, macOS, Linux[3][1]
PlatformMicrosoft Windows, macOS, Linux, iOS, Android, Flash Player, HTML5[3][1]
TypeSoftware framework
LicenseMIT License[4]
Websitewww.openfl.org Edit this at Wikidata

OpenFL is a free and open-source software framework and platform for the creation of multi-platform applications and video games.[5][6] OpenFL applications can be written in Haxe, JavaScript (EcmaScript 5 or 6+), or TypeScript,[7] and may be published as standalone applications for several targets including iOS, Android, HTML5 (choice of Canvas, WebGL, SVG or DOM), Windows, macOS, Linux, WebAssembly, Flash, AIR, PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One, Wii U, TiVo, Raspberry Pi, and Node.js.[8]

The most popular editors used for Haxe and OpenFL development[9] are:

  • Visual Studio Code (with plugin)
  • HaxeDevelop (supports code folding, code refactoring and interactive debugging[10])
  • Sublime Text (with plugin)
  • IntelliJ IDEA (with plugin)

OpenFL contains Haxe ports of major graphical libraries such as Away3D,[11][12][13] Starling,[14][15] Babylon.js,[16] Adobe Flash and DragonBones.[17][18] Due to the multi-platform nature of OpenFL, such libraries usually run on multiple platforms such as HTML5, Adobe AIR and Android/iOS.

More than 500 video games have been developed with OpenFL,[19] including the BAFTA-award-winning game Papers, Please, Rymdkapsel, Lightbot, Friday Night Funkin', and Madden NFL Mobile.

OpenFL was created by Joshua Granick and is actively administrated and maintained by software engineer, board member and co-owner, Chris Speciale.[20]

  1. ^ a b c Cite error: The named reference intro was invoked but never defined (see the help page).
  2. ^ "Release 9.3.3". 13 March 2024. Retrieved 22 March 2024.
  3. ^ a b "openfl.org". Archived from the original on 2014-10-26.
  4. ^ "LICENSE.md". Github. Archived from the original on 2017-03-30.
  5. ^ "README.md". Github. Archived from the original on 2015-08-13.
  6. ^ Doucet, Lars (2014-03-18). "Flash is dead, long live OpenFL!". Gamasutra. Archived from the original on 2015-08-30.
  7. ^ "OpenFL ReadMe". Github. Archived from the original on 2018-04-27.
  8. ^ "OpenFL ReadMe". Github. Archived from the original on 2018-04-27.
  9. ^ "openfl/openfl". GitHub. Archived from the original on 27 April 2018. Retrieved 27 April 2018.
  10. ^ Haxe Support Archived 2015-07-06 at the Wayback Machine, FlashDevelop Wiki
  11. ^ "Home > Away3D". away3d.com. Archived from the original on 19 November 2010. Retrieved 27 April 2018.
  12. ^ Away Foundation roadmap 2014 Archived 2016-03-06 at the Wayback Machine, Away3D Foundation
  13. ^ away3d 1.2.0 Archived 2016-03-06 at the Wayback Machine, Ported to OpenFL 2.x/Haxe, Haxelib
  14. ^ Starling Framework Archived 2018-01-02 at the Wayback Machine, Gamua
  15. ^ openfl/starling Archived 2017-03-30 at the Wayback Machine, The "Cross-Platform Game Engine", a popular Stage3D framework
  16. ^ BabylonJS Archived 2018-01-01 at the Wayback Machine, 3D engine based on WebGL/Web Audio and JavaScript
  17. ^ DragonBones Archived 2017-12-30 at the Wayback Machine, Character Rigging Platform
  18. ^ openfl/dragonbones Archived 2018-04-27 at the Wayback Machine, Runtime support for DragonBones skeletal animation
  19. ^ "Showcase". www.openfl.org. Archived from the original on 26 December 2017. Retrieved 27 April 2018.
  20. ^ "Administrative Organization Changes". OpenFL Community. 2022-04-26. Retrieved 2022-11-17.

and 20 Related for: OpenFL information

Request time (Page generated in 0.5945 seconds.)

OpenFL

Last Update:

Wayback Machine, Ported to OpenFL 2.x/Haxe, Haxelib Starling Framework Archived 2018-01-02 at the Wayback Machine, Gamua openfl/starling Archived 2017-03-30...

Word Count : 1097

Adobe Flash

Last Update:

[self-published source] "OpenFL ReadMe". OpenFL on Github. July 10, 2019. "OpenFL ReadMe". OpenFL on Github. July 10, 2019. OpenFL Showcase "Flash to HTML5:...

Word Count : 11515

Lightbot

Last Update:

for Android and iOS mobile phones. Lightbot has been built with Flash and OpenFL. The goal of Lightbot is to command a little robot to navigate a maze and...

Word Count : 197

Haxe

Last Update:

Haxe also includes platform-specific API's for each compiler target. Kha, OpenFL and Heaps.io are popular Haxe frameworks that enable creating multi-platform...

Word Count : 2358

FL Studio

Last Update:

FL Studio (known as FruityLoops before 2003) is a digital audio workstation (DAW) developed by the Belgian company Image-Line. It features a graphical...

Word Count : 2393

A Good Snowman Is Hard to Build

Last Update:

developed using Puzzlescript, an open-source HTML5 puzzle game engine, in 2014. The commercial release was written in Haxe and OpenFL and released for Linux, OS...

Word Count : 502

Stencyl

Last Update:

version 3.0, projects in Stencyl use the Haxe programming language and OpenFL game framework to allow a flexible, write once, run anywhere style of game...

Word Count : 836

FL Technics

Last Update:

FL Technics is a global provider of aircraft maintenance, repair and overhaul (MRO) services, headquartered in Vilnius, Lithuania. The company has Base...

Word Count : 2155

LWJGL

Last Update:

The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers...

Word Count : 520

Starling Framework

Last Update:

Platformer plugin | Isometric | Multiplayer via Plugin.IO, etc.] Cairo OpenFL "Release 2.7". 27 July 2021. Retrieved 20 September 2021. "Bringing Angry...

Word Count : 438

List of Adobe Flash software

Last Update:

Live Encoder Ajax Animator FlashDevelop Haxe Powerflasher FDT MTASC OpenFL OpenLaszlo Print2Flash Qflash SWFTools swfmill SWiSH Max Stencyl Adobe Flash...

Word Count : 148

Away3D

Last Update:

languages that support 3D graphics. This also enables Away3D to run on OpenFL, a software framework with an API that is very similar to Adobe Flash Player...

Word Count : 1426

NekoVM

Last Update:

$loader.loadprim("mod_neko@get_params",0); $print("PARAMS = "+get_params()); OpenFL "How is Neko different from .Net's CLR or the Java's JVM ?". FAQ. NekoVM...

Word Count : 483

FL Studio Mobile

Last Update:

with other digital audio workstations, or in FLM project format to be opened in FL Studio 10.0.5 or later. Various features include a step sequencer, piano...

Word Count : 1145

FL lines

Last Update:

The FL lines, formerly Lazio regional railways (Italian: ferrovie regionali del Lazio, also Ferrovie Laziali) consist of 8 commuter rail lines operated...

Word Count : 728

GDevelop

Last Update:

GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games...

Word Count : 2279

C4 Engine

Last Update:

through a set of API web pages and a wiki. The C4 Engine is based on the OpenGL library on Windows, Mac, Linux, and iOS platforms, and it uses a one-pass-per-light...

Word Count : 1833

Flettner Fl 282

Last Update:

the Flettner Fl 282 was the world's first series production helicopter. The Fl 282 Kolibri was an improved version of the Flettner Fl 265 announced in...

Word Count : 1513

SMuFL

Last Update:

Standard Music Font Layout, or SMuFL, is an open standard for music font mapping. The standard was originally developed by Daniel Spreadbury of Steinberg...

Word Count : 347

ChatGPT

Last Update:

of prompts to ChatGPT needs approximately 500 milliliters (18 imp fl oz; 17 U.S. fl oz) of water for Microsoft servers cooling. TrendForce market intelligence...

Word Count : 15260

PDF Search Engine © AllGlobal.net