1.0
/ March 19, 2014; 10 years ago (2014-03-19)[1]
Operating system
Cross-platform
Type
API
Website
www.khronos.org/webcl/
HTML
Dynamic HTML
HTML5
article
audio
canvas
video
XHTML
Basic
Mobile Profile
HTML element
meta
div and span
blink
marquee
HTML attribute
alt attribute
HTML frame
HTML editor
Character encodings
named characters
Unicode
Language code
Document Object Model
Browser Object Model
Style sheets
CSS
Font family
Web colors
JavaScript
WebCL
Web3D
WebGL
WebGPU
WebXR
W3C
Validator
WHATWG
Quirks mode
Web storage
Rendering engine
Comparisons
Document markup languages
Comparison of browser engines
v
t
e
WebCL (Web Computing Language) is a JavaScript binding to OpenCL for heterogeneous parallel computing within any compatible web browser without the use of plug-ins, first announced in March 2011. It is developed on similar grounds as OpenCL and is considered as a browser version of the latter. Primarily, WebCL allows web applications to actualize speed with multi-core CPUs and GPUs. With the growing popularity of applications that need parallel processing like image editing, augmented reality applications and sophisticated gaming, it has become more important to improve the computational speed. With these background reasons, a non-profit Khronos Group[2] designed and developed WebCL, which is a Javascript binding to OpenCL with a portable kernel programming, enabling parallel computing on web browsers, across a wide range of devices. In short, WebCL consists of two parts, one being Kernel programming, which runs on the processors (devices) and the other being JavaScript, which binds the web application to OpenCL. The completed and ratified specification for WebCL 1.0 was released on March 19, 2014.[2]
^"Khronos Releases WebCL 1.0 Specification". 19 March 2014.
^ ab"Khronos Releases WebCL 1.0 Specification". Khronos Group. 19 March 2014. Retrieved March 19, 2014.
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