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Way of the Samurai information


Way of the Samurai
North American cover art
Developer(s)Acquire
Publisher(s)
  • JP: Spike
  • NA: BAM! Entertainment
  • PAL: Eidos Interactive
Director(s)Koshi Nakanishi
Designer(s)Haruyuki Ohashi
Writer(s)Hiroaki Mirua
Shogo Sakamoto
Composer(s)Noriyuki Asakura
Platform(s)PlayStation 2, PlayStation Portable
ReleasePlayStation 2
  • JP: February 7, 2002
  • NA: May 30, 2002[1]
  • PAL: September 13, 2002
Kanzenban
  • JP: January 16, 2003
PlayStation Portable
  • JP: September 18, 2008
Genre(s)Action-adventure, action role-playing
Mode(s)Single-player, multiplayer

Way of the Samurai, known in Japan as Samurai (), is a PlayStation 2 action-adventure game developed by Acquire and released in 2002.

Set in 19th century Japan, the player takes on the role of a rōnin who wanders into a remote village and becomes involved in a conflict between rival clans. A notable feature of the game is the branching storyline, which allows player decisions to radically alter the course of the story.

An updated version titled Samurai Kanzenban (侍〜完全版〜, Samurai Complete Edition) was released in Japan in 2003. It was based on the Western versions of the game, and as such, it included the non-sword weapons, bugfixes, the exit for ending the game early, hard mode, and horizontal text of those versions.[2] The game was followed by three sequels. Way of the Samurai was also released on PlayStation Portable under the name Samurai Dō Portable (侍道ポータブル, Samurai Dō Pōtaburu) on September 18, 2008 in Japan, prior to the release of Way of the Samurai 3.[citation needed]

  1. ^ IGN staff (May 30, 2002). "Bam Ships Way of the Samurai". IGN. Ziff Davis. Retrieved July 11, 2022.
  2. ^ "侍/侍~完全版~/侍道ポータブル - ゲームカタログ@Wiki ~名作からクソゲーまで~" (in Japanese).

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