"Gaming community" redirects here. For an organized group of players of a multiplayer video game, see Video-gaming clan.
Video games
Platforms
Arcade video game
Console game
Game console
Home console
Handheld console
Electronic game
Audio game
Electronic handheld
Online game
Browser game
Social-network game
Mobile game
PC game
Linux
Mac
Virtual reality game
Genres
Action
Beat 'em up
Hack and slash
Fighting
Platform
Shooter
Survival
Battle royale
Action-adventure
Stealth
Adventure
Interactive fiction
Interactive movie
Visual novel
Gacha
Horror
Survival horror
Licensed
Masocore
Massively multiplayer online
Role-playing
Action role-playing
Tactical role-playing
Sci-fi
Simulation
Construction and management
Life simulation
Sports
Vehicle
Strategy
4X
Auto battler
Multiplayer online battle arena
Real-time strategy
Real-time tactics
Tower defense
Turn-based strategy
Turn-based tactics
Cozy game
Lists
Arcade games
highest-grossing
Best-selling games
franchises
Longest-running franchises
Most-played mobile games
Games considered the best
Game of the Year
soundtracks
Negative reception
Cancelled games
Development
Game AI
Game design
Video game design
Interaction
Programming
Art
Graphics
Music
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Video game culture or gaming culture is a worldwide new media subculture formed by video game hobbyists. As video games have exponentially increased in sophistication, accessibility and popularity over time, they have had a significant influence on popular culture, particularly among adolescents and young adult males. Video game culture has also evolved with Internet culture and the increasing popularity of mobile games, which has led to an increase in the female demographic that play video games.
People who regularly play video games often identify as gamers, a term that can mean anything from players who only enjoy casual gaming, to passionate enthusiasts and professional gaming competitors. As video games become more social with multiplayer and online capability, gamers find themselves in growing social networks. Playing video games can both be entertainment as well as competition, as the trend known as electronic sports or esports has become more widely accepted. Video game-focused gaming conventions such as PAX and MAGFest have become popular social-gathering events among computer enthusiasts since early 21st century, and gaming system reviews and gameplay streamings have become significant part of the geek culture.
and 22 Related for: Video game culture information
Videogame music (VGM) is the soundtrack that accompanies video games. Early videogame music was once limited to sounds of early sound chips, such as...
effects of video games on players and broader society, as well as debates within the videogame industry. Since the early 2000s, advocates of video games have...
Game of the Year (GotY) is an award given to a videogame by various award events and media publications that they feel represented the pinnacle of gaming...
A videogame developer is a software developer specializing in videogame development – the process and related disciplines of creating video games. A...
the game, the players in the game, and the role the game plays in its society or culture. Game studies is oftentimes confused with the study of video games...
A videogame or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard...
individually or as teams. Multiplayer competitions were long a part of videogameculture, but were largely between amateurs until the late 2000s, when the...
The Atari videogame burial was a mass burial of unsold videogame cartridges, consoles, and computers in a New Mexico landfill site undertaken by the...
mythology, media franchises, and Christian media organizations within videogameculture and industry. These games usually emphasize the teachings of the ministry...
is an increasing topic of discussion in videogameculture. Advocates for increasing the number of female gamers stress the problems attending disenfranchisement...
A gamer is a someone who plays interactive games, either video games, tabletop role-playing games, skill-based card games, or any combination thereof,...
An online game is a videogame that is either partially or primarily played through the Internet or any other computer network available. Online games...
as works of art by some critics. In 1983, the videogame magazine Video Games Player stated that video games "are as much an art form as any other field...
The videogame industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution...
Videogaming in the United States is one of the fastest-growing entertainment industries in the country. The American videogame industry is the largest...
then, videogaming has become a popular form of entertainment and a part of modern culture in most parts of the world. The early history of video games...
The videogame industry in Mainland China currently is one of the major markets for the global videogame industry, where more than half a billion people...
featuring guest characters, reviews of gaming consoles and peripherals, and short lectures about videogame history and culture. Starting out as an amateur filmmaker...
Videogame localization (or computer game localisation), is the process of preparing a videogame for a market outside of where it was originally published...