Global Information Lookup Global Information

Video game information


Two children playing Pong on a television set.
First-generation Pong console at the Computerspielemuseum Berlin

A video game[a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.

Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer (PC) games; the latter also encompasses LAN games, online games, and browser games. More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience.

The first video game prototypes in the 1950s and 1960s were simple extensions of electronic games using video-like output from large, room-sized mainframe computers. The first consumer video game was the arcade video game Computer Space in 1971. In 1972 came the iconic hit game Pong and the first home console, the Magnavox Odyssey. The industry grew quickly during the "golden age" of arcade video games from the late 1970s to early 1980s but suffered from the crash of the North American video game market in 1983 due to loss of publishing control and saturation of the market. Following the crash, the industry matured, was dominated by Japanese companies such as Nintendo, Sega, and Sony, and established practices and methods around the development and distribution of video games to prevent a similar crash in the future, many of which continue to be followed. In the 2000s, the core industry centered on "AAA" games, leaving little room for riskier experimental games. Coupled with the availability of the Internet and digital distribution, this gave room for independent video game development (or "indie games") to gain prominence into the 2010s. Since then, the commercial importance of the video game industry has been increasing. The emerging Asian markets and proliferation of smartphone games in particular are altering player demographics towards casual gaming and increasing monetization by incorporating games as a service.

Today, video game development requires numerous interdisciplinary skills, vision, teamwork, and liaisons between different parties, including developers, publishers, distributors, retailers, hardware manufacturers, and other marketers, to successfully bring a game to its consumers. As of 2020, the global video game market had estimated annual revenues of US$159 billion across hardware, software, and services, which is three times the size of the global music industry and four times that of the film industry in 2019,[1] making it a formidable heavyweight across the modern entertainment industry. The video game market is also a major influence behind the electronics industry, where personal computer component, console, and peripheral sales, as well as consumer demands for better game performance, have been powerful driving factors for hardware design and innovation.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).

  1. ^ Hall, Stefan (15 May 2020). "How COVID-19 is taking gaming and esports to the next level". World Economic Forum. Archived from the original on 5 May 2021. Retrieved 5 May 2021.

and 20 Related for: Video game information

Request time (Page generated in 0.9179 seconds.)

Video game

Last Update:

A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard...

Word Count : 15443

Video game console

Last Update:

A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These...

Word Count : 9714

Video game music

Last Update:

Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as...

Word Count : 13624

Video game industry

Last Update:

The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution...

Word Count : 11423

Glossary of video game terms

Last Update:

This is a non-comprehensive list that includes terms used in video games and the video game industry, as well as slang used by players. Directory:  0–9...

Word Count : 30861

Video game developer

Last Update:

A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A...

Word Count : 5529

Video games in the United States

Last Update:

Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest...

Word Count : 10860

Video game genre

Last Update:

A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent...

Word Count : 2153

History of video games

Last Update:

first such games on a video display. The first consumer video game hardware was released in the early 1970s. The first home video game console was the Magnavox...

Word Count : 23325

2024 in video games

Last Update:

In the video game industry, 2024 saw job losses extending from 2023, including large cuts from Microsoft Gaming, Electronic Arts, and Sony Interactive...

Word Count : 10551

Video game development

Last Update:

Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming...

Word Count : 12414

Early history of video games

Last Update:

inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games...

Word Count : 6608

Video game publisher

Last Update:

A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game...

Word Count : 1962

Video game journalism

Last Update:

Video game journalism (or video game criticism) is a branch of journalism concerned with the reporting and discussion of video games, typically based on...

Word Count : 4798

Lists of video game consoles

Last Update:

of video game consoles is split into the following articles: List of dedicated video game consoles List of handheld game consoles List of home video game...

Word Count : 107

List of Game of the Year awards

Last Update:

Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming...

Word Count : 9995

Video game addiction

Last Update:

Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic...

Word Count : 12091

Video game preservation

Last Update:

Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation. Such...

Word Count : 7799

Arcade video game

Last Update:

An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic...

Word Count : 9706

Home video game console

Last Update:

A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source...

Word Count : 2314

PDF Search Engine © AllGlobal.net