The Sims Online was a 2002 massively multiplayer online game (MMO) developed by Maxis and published by Electronic Arts (EA) for Microsoft Windows. The game was a subscription-based online multiplayer version of the 2000 Maxis game The Sims, in which players could interact with others on virtual user-made lots, buy and customise properties, and make in-game money by taking on jobs. The Sims Online was the project of Maxis founder and Sims creator Will Wright, who sought to create an open-ended online game based on social interaction, with ambitions for the game to be a platform for emergent gameplay and the creation of virtual societies and politics. In line with these ambitions and the prior commercial success of The Sims, The Sims Online received considerable pre-release coverage, with expectations that it would be successful and break new ground for online multiplayer games.
Released following a two-month public beta, The Sims Online was met with mixed reviews from critics. Reviewers generally praised the game's social features, but found the game to lack the depth and appeal of The Sims, with many describing it as similar to a chat room. The overemphasis of jobs and money-making in the game was particularly critiqued due to the limited, repetitive and time-consuming nature of these activities in overall gameplay. The game similarly fared poorly commercially, underperforming press, industry and publisher expectations for the success of the game. The game also courted controversy, with its open-ended approach to social interaction leading to organised player harassment and simulated cybersex. The player count of The Sims Online peaked at slightly over 100,000 players in 2003, a modest number compared to other popular multiplayer games of the time. In March 2007, EA announced that the product would be re-branded as EA-Land, introducing several major enhancements to the game. Within several weeks, EA announced the game would shut down, and closed the servers on August 1, 2008. The Sims Online has retrospectively been viewed as a failed experiment, with its failure attributed to its limited features, repetitive gameplay and subscription fee. A free third-party reimplementation of The Sims Online, titled FreeSO, was launched in 2017.
^IGN: The Sims Online Archived 2008-08-22 at the Wayback Machine
^The Sims Online for PC – The Sims Online PC Game – The Sims Online Computer Game Archived 2008-07-25 at the Wayback Machine
TheSimsOnline was a 2002 massively multiplayer online game (MMO) developed by Maxis and published by Electronic Arts (EA) for Microsoft Windows. The...
one of the best-selling video game series of all time. It is also part of the larger Sim series, started by SimCity in 1989. The games in theSims series...
Windows, it includes SimTheme Park Gold Edition, TheSims Deluxe Edition, SimCity 3000 Unlimited and TheSimsOnline New & Improved.) Sim Mania 2 (Released...
Create-a-Sim is the main interface for creating a Sim in TheSims 4, where individual Sims and families can be created and placed in the game world. Sim facial...
including TheSims, Spore and SimCity. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. Before then, the game...
owned by T-Mobile US. Mint Mobile offers users the option to buy either a physical SIM card or an eSIMonline. They charge users in increments of 3, 6, or...
manage their Sims from birth to death, forming relationships in a manner similar to real life. Sims have life goals, wants, and fears, the fulfillment...
2009. The pack focuses on traveling to various areas in a manner similar to previous expansions TheSims: Vacation and TheSims 2: Bon Voyage. Sims are...
in the creation of Sony Online's first Research and Development group. This led to Electronic Arts where she worked as a producer on TheSimsOnline. From...
Sims: "Come into My Life" excerpt An excerpt from the short version of "Come into My Life" Problems playing this file? See media help. In 1986, Sims signed...
Vegas (2003–2008), and the "right Missy" in The Wrong Missy (2020). Molly Sims was born on May 25, 1973, to Jim and Dottie Sims. As a child she lived in...
Motor City Online, TheSimsOnline, and Jumpgate. A massively multiplayer online sports game is a title where players can compete in some of the more traditional...
will remain active. In TheSims Mobile, players are able to create unique Sims with the in-game character creator (Create-a-Sim), build houses, start families...
Ezekiel "Zeke" Sims is a fictional character appearing in American comic books published by Marvel Comics, usually as a supporting character in stories...
SimsVille is a cancelled simulation video game game developed by Maxis. The game was conceived as a hybrid between the gameplay of TheSims and SimCity...
the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, TheSims, and its sequel, The...
other players. The game went offline on August 29, 2003 so EA Games could focus on their current online game at the time, TheSimsOnline. EA, however,...
when registering online for the subscription of a prepaid card. It is also possible to store contact information on many SIM cards. SIMs are always used...
other spin-off Sim titles, including 2000's TheSims, which itself became a best-selling computer game and franchise. Maxis developed the series independently...