Steve Purcell's cover art depicts primary characters Guybrush Threepwood and Elaine Marley, as well as several auxiliary characters.
Developer(s)
Lucasfilm Games A.C.R.O.N.Y.M. Games (special edition)
Publisher(s)
NA: Lucasfilm Games
EU: U.S. Gold
The Software Toolworks (CD)
Director(s)
Ron Gilbert
Producer(s)
Greg Hammond
Designer(s)
Ron Gilbert
Dave Grossman
Tim Schafer
Programmer(s)
Aric Wilmunder, Wallace Poulter & Brad P. Taylor (CD-ROM conversion)
Artist(s)
Steve Purcell Mark Ferrari Mike Ebert Martin Cameron
Writer(s)
Ron Gilbert
Dave Grossman
Tim Schafer
Composer(s)
Michael Land
Patrick Mundy
Series
Monkey Island
Engine
SCUMM
Platform(s)
Amiga
Atari ST
FM Towns
Classic Mac OS
MS-DOS
Sega CD
iOS
Microsoft Windows
OS X
PlayStation 3
Xbox 360
Release
October 1990
16-color version October 1990 (1990-10)[1] 256-color version December 1990 (1990-12)[2] CD-ROM version 1992[3] Special edition July 15, 2009
Genre(s)
Graphic adventure
Mode(s)
Single-player
The Secret of Monkey Island is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybrush Threepwood, a young man who dreams of becoming a pirate, and explores fictional islands while solving puzzles.
The game was conceived in 1988 by Lucasfilm employee Ron Gilbert, who designed it with Tim Schafer and Dave Grossman. Gilbert's frustrations with contemporary adventure titles led him to make the player character's death almost impossible, which meant that gameplay focused on exploration. The atmosphere was based on that of the Pirates of the Caribbean theme park ride. The Secret of Monkey Island was the fifth game built with the SCUMM engine, which was heavily modified to include a more user-friendly interface.
Critics praised The Secret of Monkey Island for its humor, audiovisuals, and gameplay. Several publications list it among the greatest video games of all time.[4] The game spawned a number of sequels, collectively known as the Monkey Island series. Gilbert, Schafer and Grossman also led the development of the sequel Monkey Island 2: LeChuck's Revenge.[5] LucasArts released a remake of the original in 2009, which was also well received by the gaming press.
^"20th Anniversary". LucasArts Entertainment Company LLC. Archived from the original on June 23, 2006 – via Internet Archive.
^"Lucasfilm Games VGA Upgrade Offer" (PDF). Lucasfilm Games. p. 2. Archived (PDF) from the original on December 20, 2016.
^"About Us: Game History". LucasArts Entertainment Company LLC. Archived from the original on November 27, 2010. Retrieved December 14, 2010.
^"The 100 Greatest Games Of All Time| Speedball 2: Brutal Deluxe | Empire | www.empireonline.com". May 15, 2011. Archived from the original on May 15, 2011. Retrieved July 20, 2020.
^Chris Remo (July 6, 2009). "Back in the Water: The Monkey Island Interview". Gamasutra. Archived from the original on February 14, 2011. Retrieved December 10, 2010.
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in theMonkeyIsland series. Earl Boen was born on August 8, 1941, in New York City. On television, some of Boen's early roles include The Streets of San...
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