PC-6001, PC-8801, FM-7, FM-8, MSX, Sharp X1, Family Computer, Mobile, Windows
Release
June 1983
PC-6001
JP: June 1983
MSX
JP: June 1985
Family Computer
JP: 29 November 1985
First mobile version
JP: 26 November 2001 (i-mode)
JP: 3 April 2003 (EZweb)
JP: 1 May 2003 (Keitai)
Second mobile version
JP: 13 January 2005 (EZweb)
JP: 19 July 2005 (i-mode)
JP: 18 January 2006 (Keitai)
Square Enix AI Tech Preview
WW: 24 April 2023
Genre(s)
Adventure, visual novel
Mode(s)
Single-player
The Portopia Serial Murder Case[a] is an 1983 adventure game designed by Yuji Horii and published by Enix. It was first released on the NEC PC-6001 and has since been ported to other personal computers, the Family Computer (Famicom), mobile phone services and most recently, Windows as Square Enix showing off their natural language processing technology.
In the game, the player must resolve a murder mystery by searching for clues, exploring different areas, interacting with characters, and solving item-based puzzles. The game features first-person graphics, nonlinear gameplay, an open world, conversations with non-player characters, branching dialogue choices, suspect interrogations, nonlinear storytelling, and plot twists. The Famicom version also features a command menu system, point-and-click interface, and 3D dungeon maze. Upon its release, The Portopia Serial Murder Case was well received in Japan. It became an influential title, helping to define the visual novel genre as well as inspiring Japanese game designers such as Hideo Kojima and Nintendo's Eiji Aonuma.
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and 27 Related for: The Portopia Serial Murder Case information
ThePortopiaSerialMurderCase is an 1983 adventure game designed by Yuji Horii and published by Enix. It was first released on the NEC PC-6001 and has...
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version of PortopiaSerialMurderCase, it featured a cursor that could be moved around the screen using the D-pad to examine the scenery, though the cursor...
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Horii games, Dragon Quest (1986) on the Famicom and ThePortopiaSerialMurderCase (1983) on the PC-8801, which were the first video games he ever played...
the Ultima series of games. Horii's obsession with Wizardry was manifested as an easter egg in one of his earlier games, ThePortopiaSerialMurder Case...
successful home computer games to the Famicom console: Door Door, which sold 200,000 copies, and ThePortopiaSerialMurderCase, which sold 700,000. Enix soon...
game designers by the mid-1980s, including Enix's Yuji Horii (ThePortopiaSerialMurderCase and Dragon Quest), Capcom's Noritaka Funamizu (Gun.Smoke and...
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include ThePortopiaSerialMurderCase in 1983; Valis in 1986; Phantasy Star and La Abadía del Crimen in 1987; Ys II: Ancient Ys Vanished – The Final Chapter...
releases ThePortopiaSerialMurderCase for the NEC PC-6001 in Japan. It is an influential adventure game that lays the foundations for the visual novel...
franchises, which include the Final Fantasy, Dragon Quest, and Kingdom Hearts series. Of its properties, the Final Fantasy franchise is the best-selling, with...
NES game The Portopia SerialMurderCase. Music composer Sugiyama, known for composing jingles and pop songs, was impressed with the group's work and sent...
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and Popeye. The final licensed game released is the PAL-exclusive The Lion King on May 25, 1995. As was typical for consoles of its era, the Famicom utilized...
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