Method of defining surface detail on a computer-generated graphic or 3D model
Texture mapping[1][2][3] is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color.
^Wang, Huamin. "Texture Mapping" (PDF). department of Computer Science and Engineering. Ohio State University. Archived from the original (PDF) on 2016-03-04. Retrieved 2016-01-15.
^"Texture Mapping" (PDF). www.inf.pucrs.br. Retrieved September 15, 2019.
^"CS 405 Texture Mapping". www.cs.uregina.ca. Retrieved 22 March 2018.
Texturemapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color...
Unified shaders: texturemapping units: render output units To calculate the processing power, see Performance. Full G80 contains 32 texture address units...
In computer graphics, a texturemapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort...
operators to a display. Measured in pixels/s. Texture - The rate at which textures can be mapped by the texturemapping units onto a polygon mesh. Measured in...
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texturemapping. The letters "U" and "V" denote the axes of...
normal mapping, or Dot3 bump mapping, is a texturemapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
Fabrication process: GlobalFoundries 14LP. v t e Unified Shaders : TextureMapping Units : Render Output Units and Compute Units (CU) Single-precision...
processing, where it is also called bilinear filtering or bilinear texturemapping. Suppose that we want to find the value of the unknown function f at...
Projective texturemapping is a method of texturemapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective...
dynamically generate a new sphere mapping for each new viewpoint (or, to pre-generate a mapping for every viewpoint). Also, a texture mapped onto a sphere's surface...
are stated below the base value in italic. Texture fillrate is calculated as the number of TextureMapping Units multiplied by the base (or boost) core...
Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to...
Affine texturemapping Linear interpolation of texture coordinates in screen space without taking perspective into account, causing texture distortion...
are stated below the base value in italic. Texture fillrate is calculated as the number of TextureMapping Units multiplied by the base (or boost) core...
Bump mapping is a texturemapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
sharing some degree of orientation Texture (geology), a physical appearance or character of a rock Texturemapping, a bitmap image applied to a surface...
Polynomial texturemapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects...
space Spiritual mapping, a practice of some religions Texturemapping, in computer graphics Web mapping, the use of the World Wide Web to depict spatial data...
single texture. Other projections that have some superior mathematical or computational properties include the paraboloid mapping, the pyramid mapping, the...
approach is low storage cost, unlimited texture resolution and easy texturemapping. These kinds of textures are often used to model surface or volumetric...
are stated below the base value in italic. Texture fillrate is calculated as the number of TextureMapping Units multiplied by the base (or boost) core...
are stated below the base value in italic. Texture fillrate is calculated as the number of TextureMapping Units multiplied by the base (or boost) core...
In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors...
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition...
generalized to mean that shaders are applied. TexturemappingTexturemapping is a method for adding detail, surface texture, or colour to a computer-generated graphic...
modeling), or by scanning. Their surfaces may be further defined with texturemapping. The product is called a 3D model, while someone who works with 3D...
graphics systems use texturemapping to apply images, or textures, to geometric objects. Commodity PC graphics cards are fast at texturing and can efficiently...