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Solar2D information


Solar 2D
Developer(s)Vlad Shcherban, Corona Labs Inc.
Initial release1.0 / December 2009; 14 years ago (2009-12)
Stable release
2023.3688 / March 30, 2023; 13 months ago (2023-03-30)[1]
Repositorygithub.com/coronalabs/corona
Written inLua (Corona API)
Operating system
  • macOS (creation and deployment)
  • Windows (creation and deployment)
  • Linux (creation and deployment)
  • iPhone/iPad (deployment)
  • tvOS (deployment)
  • Android (deployment)
  • Kindle Fire (deployment)
  • Android TV (deployment)
Available inEnglish
Russian
TypeSoftware development kit
Game engine
LicenseMIT License
Websitesolar2d.com Edit this at Wikidata

Solar2D (formerly Corona SDK) is a free and open-source, cross-platform software development kit originally developed by Corona Labs Inc. and now maintained by Vlad Shcherban. Released in late 2009, it allows software programmers to build 2D mobile applications for iOS, Android, and Kindle, desktop applications for Windows, Linux and macOS, and connected TV applications for Apple TV, Fire TV and Android TV.[2]

Solar2D uses integrated Lua layered on top of C++/OpenGL to build graphic applications. The software has two operational modes: the Solar2D Simulator and Solar2D Native. With the Solar2D Simulator, apps are built directly from the Solar2D Simulator. Solar2D Native allows the integration of Lua code and assets within an Xcode or Android Studio project to build apps and include native features.

  1. ^ "GitHub - coronalabs/Corona at 3688". GitHub.
  2. ^ Parker, Bethanny (2022-09-15). "Best Free Game Engines". BestColleges. Retrieved 2023-03-25.

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