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Software design pattern information


In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code.

Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase the quality of the resulting program.

Notably, a pattern does not consist of a software artifact. Most development resources that a programmer uses involve configuring the codebase to use an artifact such as a library (to name just one example). In contrast, to use a pattern, a programmer writes code as described by the pattern. The result is unique every time even though the result may be recognizable as based on the pattern.

Some consider using patterns to be best practice for software design. Some consider using design patterns as a structured approach to computer programming.

Conceptually, design pattern may be described as more specific than programming paradigm and less specific than algorithm.

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Software design pattern

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Design Patterns

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Design pattern

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disciplines, particularly software engineering. An organized collection of design patterns that relate to a particular field is called a pattern language. This language...

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Factory method pattern

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object-oriented software, that is, objects that are easier to implement, change, test, and reuse. The Factory Method design pattern solves problems like:...

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Architectural pattern

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adaptive. Architectural patterns are similar to software design patterns but have a broader scope. Even though an architectural pattern conveys an image of...

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Singleton pattern

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In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of...

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Strategy pattern

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computer programming, the strategy pattern (also known as the policy pattern) is a behavioral software design pattern that enables selecting an algorithm...

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Observer pattern

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In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents...

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Facade pattern

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The facade pattern (also spelled façade) is a software-design pattern commonly used in object-oriented programming. Analogous to a facade in architecture...

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Visitor pattern

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A visitor pattern is a software design pattern that separates the algorithm from the object structure. Because of this separation, new operations can be...

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Adapter pattern

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In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern)...

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Reactor pattern

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reactor software design pattern is an event handling strategy that can respond to many potential service requests concurrently. The pattern's key component...

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Composite pattern

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In software engineering, the composite pattern is a partitioning design pattern. The composite pattern describes a group of objects that are treated the...

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Behavioral pattern

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In software engineering, behavioral design patterns are design patterns that identify common communication patterns among objects. By doing so, these patterns...

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Proxy pattern

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In computer programming, the proxy pattern is a software design pattern. A proxy, in its most general form, is a class functioning as an interface to something...

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State pattern

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state pattern is a behavioral software design pattern that allows an object to alter its behavior when its internal state changes. This pattern is close...

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Builder pattern

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Builder design pattern is one of the Design Patterns that describe how to solve recurring design problems in object-oriented software. The Builder design pattern...

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Mediator pattern

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In software engineering, the mediator pattern defines an object that encapsulates how a set of objects interact. This pattern is considered to be a behavioral...

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List of software architecture styles and patterns

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Architectural patterns are often documented as software design patterns. An architectural pattern often uses the same description as a general, reusable...

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Data access object

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implementation of the DAO). Although this design pattern is applicable to most programming languages, most software with persistence needs, and most databases...

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Software design

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Software design is the process of conceptualizing how a software system will work before it is implemented or modified. Software design also refers to...

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Abstract factory pattern

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The abstract factory pattern in software engineering is a design pattern that provides a way to create families of related objects without imposing their...

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Command pattern

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In object-oriented programming, the command pattern is a behavioral design pattern in which an object is used to encapsulate all information needed to...

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Pattern

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Pattern (casting) Pattern coin Pattern matching Pattern (sewing) Pattern recognition Patterns in nature Pedagogical patterns Software design pattern Template...

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Flyweight pattern

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software design pattern refers to an object that minimizes memory usage by sharing some of its data with other similar objects. The flyweight pattern...

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Creational pattern

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In software engineering, creational design patterns are design patterns that deal with object creation mechanisms, trying to create objects in a manner...

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