This article is about the video game. For the Samaritan Gnostic sometimes known as "Simon the Sorcerer", see Simon Magus. For the series of the same name, see Simon the Sorcerer (series).
1993 video game
Simon the Sorcerer
The box art for the Amiga 1200 release.
Developer(s)
Adventure Soft
Publisher(s)
Adventure Soft
Director(s)
Mike Woodroffe
Producer(s)
Mike Woodroffe, Alan Bridgman
Designer(s)
Simon Woodroffe
Programmer(s)
Alan Bridgman
Artist(s)
Paul Drummond
Writer(s)
Simon Woodroffe
Series
Simon the Sorcerer
Engine
Adventure Graphic Operating System
Platform(s)
Amiga, Amiga CD32, MS-DOS, RISC OS, iOS, Android, Microsoft Windows
Release
September 27, 1993[1]
Genre(s)
Point-and-click adventure
Mode(s)
Single-player
Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. The game's story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. The game's setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk. The lead character's design was inspired by that of the fictional British television character Blackadder, with the character voiced by Chris Barrie in the CD re-release.
The game was well received by critics, who praised the humour, graphics and gameplay, with some minor criticism towards the plot. Simon the Sorcerer went on to become a video game series, with a sequel in 1995, Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe. The game was later released for PC, via GOG.com, in 2008, with a 20th Anniversary Edition developed by MojoTouch and released on Google Play in 2013.
^"Review - Simon the Sorcerer". PC Zone. No. 7. Dennis Publishing. October 1993. p. 78.
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