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Shining the Holy Ark information


Shining the Holy Ark
North American cover art
Developer(s)Sonic! Software Planning
Camelot Software Planning
Publisher(s)Sega
Director(s)Yasuhiro Taguchi
Producer(s)Hiroyuki Takahashi
Shugo Takahashi
Designer(s)Ayumu Shindo
Daisuke Takagi
Shuji Shimizu
Yūsuke Sugimoto
Programmer(s)Akiko Sato
Haruki Kodera
Kaoru Shimada
Kenji Numaya
Artist(s)Shin Yamanouchi
Composer(s)Motoi Sakuraba
SeriesShining
Platform(s)Sega Saturn
Release
  • JP: December 20, 1996
  • EU: June 19, 1997[1]
  • NA: July 14, 1997[2]
Genre(s)Dungeon crawler, role-playing
Mode(s)Single-player

Shining the Holy Ark (シャイニング・ザ・ホーリィアーク) is a first person role-playing video game released in 1997 for the Sega Saturn. It is a part of Sega's Shining series of video games, and marked a new direction for the series, utilizing polygons as well as sprites for the visuals and a story targeted more specifically towards an adult audience. It introduced the saga of the Vandals and the Innovators, abandoning the saga of the Devil Kings which was followed by the previous installments of the series.

In contrast to the action-adventure format of the first Shining game on the Saturn, Shining Wisdom, Shining the Holy Ark revived older RPG elements such as extensive first-person dungeon crawling and turn-based combat. It had greater critical success than its predecessor, with praise going to its unique graphical style and engaging battles.

  1. ^ Leadbetter, Richard (July 1997). "News: The Greatest Role-Playing Games!". Sega Saturn Magazine. No. 21. Emap International Limited. p. 7.
  2. ^ "SEGA SETS A NEW STANDARD IN ROLE PLAYING GAMES WITH SHINING THE HOLY ARK [month mislabeled as "June"]". Sega Central. Sega of America. July 14, 1997. Archived from the original on February 2, 1998. Retrieved January 2, 2021.

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