This article is about the series. For other uses, see SSX (disambiguation).
Video game series
SSX
SSX series logo (2011–2012)
Genre(s)
Sports, snowboarding, racing
Developer(s)
EA Canada EA Montreal
Publisher(s)
EA Sports
Platform(s)
PlayStation 2, GameCube, Xbox, Game Boy Advance, Gizmondo, N-Gage, PlayStation Portable, Wii, PlayStation 3, Xbox 360
First release
SSX October 26, 2000
Latest release
SSX February 28, 2012
SSX is a series of snowboarding video games published by EA Sports. SSX stands for Snowboard Supercross.[1][2] The series introduced skiing with its fourth installment SSX on Tour.[2][3] The creator of the series, Steve Rechtschaffner, is the inventor of the Olympic snowboarding event boardercross.[2][4]SSX was a launch title for both the EA Sports Big brand and the original PlayStation 2.[2]
SSX is an arcade-style racing game with larger-than-life courses, characters, and tricks.[5] The general focus of the series is racing and performing tricks on snowboards. Players earn speed boosts based on tricks they perform. The player generally has to perform tricks in each race in order to gain speed and successfully take the lead.[2]
The franchise has received high critical acclaim, with the first three installments receiving over 90.00% on GameRankings[6][7][8] and Metacritic.[9][10][11]
In 1999, EA revealed the series was being developed with the Sega Dreamcast in mind, but once they made the decision not to support the console, it was moved over to the PlayStation 2 and released as SSX in 2000.[12]
The series has won numerous awards[13][14][15][16][17] and its third installment SSX 3 sold over a million copies.[2]
^Nix, Marc (17 February 2000). "EA Starts the Snowball". IGN. Archived from the original on 24 August 2006. Retrieved 21 April 2021.
^ abcdefArts, Electronic (2012-03-04). "History of SSX". Electronic Arts Inc. Retrieved 2023-05-21.
^Clayman, David (2005-06-16). "Hands-On SSX On Tour". IGN. Retrieved 2023-05-07.
^Bajda, Piotr (2018-01-10). "The Rise and Fall of EA Sports Big, as Told by the Creator of SSX". VG247. Retrieved 2023-05-21.
^Farlow, Sean (2 January 2017). "What Happened To SSX Games – Previous Releases and Future". Gazette Review. Retrieved 21 April 2022.
^"SSX for PlayStation 2 - GameRankings". GameRankings. 2011-09-05. Archived from the original on 2011-09-05. Retrieved 2023-05-21.
^"SSX Tricky for PlayStation 2 - GameRankings". GameRankings. 2011-07-19. Archived from the original on 2011-07-19. Retrieved 2023-05-21.
^"SSX 3 for PlayStation 2 - GameRankings". GameRankings. 2011-08-15. Archived from the original on 2011-08-15. Retrieved 2023-05-21.
^"SSX". Metacritic. Retrieved 2023-05-07.
^"SSX Tricky". Metacritic. Retrieved 2023-05-07.
^"SSX 3". Metacritic. Retrieved 2023-05-07.
^Bajda, Piotr (2018-01-10). "The Rise and Fall of EA Sports Big, as Told by the Creator of SSX". VG247. Retrieved 2023-05-07.
^"GameSpot Presents: Best and Worst of 2000". 2001-06-18. Archived from the original on 2001-06-18. Retrieved 2023-05-07.
^"Fourth Interactive Achievement Awards: Overall Console Game of the Year". Academy of Interactive Arts & Sciences. 2001-04-17. Archived from the original on 2001-04-17. Retrieved 2023-05-07.
^"ZDNet: Official Playstation Magazine: Features: Game of the Year: SSX [PlayStation 2]". ZDNet. 2001-04-18. Archived from the original on 2001-04-18. Retrieved 2023-05-07.
^Casamassina, Matt (2004-03-05). "DICE 2004: The Awards". IGN. Retrieved 2023-05-07.
^"SSX On Tour D.I.C.E. Awards By Video Game Details". www.interactive.org. Retrieved 2023-05-07.
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