Android, iOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows
WW: December 1, 2022
Genre(s)
Role-playing
Mode(s)
Single-player
Romancing SaGa[b] is a 1992 role-playing video game developed and published by Square for the Super Famicom. It is the fourth entry in the SaGa series. It was subsequently released for the WonderSwan Color in 2001 and mobile phones in 2009. A remake for the PlayStation 2, subtitled Minstrel Song in Japan, was released in both Japan and North America in 2005 by Square Enix. A remaster of Minstrel Song was released worldwide in 2022 for Android, iOS, Nintendo Switch, PlayStation 4, PlayStation 5 and Windows.
The storyline follows eight different protagonists on quests through the world of Mardias, all culminating in a fight against the dark god Saruin. Gameplay features nonlinear exploration of the game world, with the turn-based battles featuring group formations. As with other SaGa titles, there are no experience points and character attributes and skills are dependent on actions taken in battle.
Production began in 1990, with Nintendo requesting Square develop a new SaGa entry for the in-production Super Famicom after the success of SaGa titles on the Game Boy. Series creator Akitoshi Kawazu acted as director, designer and scenario writer. The character designers were created by Tomomi Kobayashi in her first work for the series. The music was solely composed and arranged by Kenji Ito, who had previously co-composed music for Final Fantasy Legend II.
Later versions included cut content and features from later SaGa titles. The PS2 remake included redrawn artwork by Yusuke Naora and a redone soundtrack from Ito. The Super Famicom version sold over one million copies, and met with positive reception in the region. The PS2 remake sold 500,000 units across Japan and North America, seeing mixed reviews in the West due to its difficulty and art style. The remaster saw some praise for its updates, but several found it unwelcoming for series newcomers. Two more Romancing SaGa titles were developed, and gameplay elements from Romancing SaGa would be used in subsequent SaGa titles.
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RomancingSaGa is a 1992 role-playing video game developed and published by Square for the Super Famicom. It is the fourth entry in the SaGa series. It...
RomancingSaGa 2 is a 1993 role-playing video game developed and published by Square for the Super Famicom. It is the fifth entry in the SaGa series....
RomancingSaGa 3 is a 1995 role-playing video game developed and published by Square for the Super Famicom. The sixth entry in the SaGa series, it was...
While in the original RomancingSaGa, scenarios were changed according to dialogue choices during conversations, RomancingSaGa 2 further expanded the...
"RomancingSaGa Ventures into Stores". IGN. Archived from the original on 2012-11-04. Retrieved 2009-03-30. Romano, Sal (2022-09-13). "RomancingSaGa:...
began, the game's title was intended to be RomancingSaGa 4. The focus shifted from the traditional SaGa style and began to focus on several different...
inspired by RomancingSaGa 2. During his work on the game, Tochibori's writing ended up influencing a quest for Emperors SaGa based on RomancingSaGa 2 after...
Square brought back the character as a boss in later SaGa games Imperial SaGa Eclipse and RomancingSaGa Re;univerSe, the former of which included a line...
better than the first SaGa, and it sold 850,000 units by 2002. Following the game's release, Kawazu led development on RomancingSaGa (1992) for the Super...
to the SaGa series for the next few years, composing the soundtracks to the Super Famicom's RomancingSaGa, RomancingSaGa 2, and RomancingSaGa 3. These...
title influenced the production of both RomancingSaGa: Minstrel Song and SaGa: Scarlet Grace. Unlimited Saga is a role-playing video game where players...
SaGa Frontier 2 (サガ フロンティア 2, SaGa Furontia 2) is a role-playing video game developed and published by Square for the PlayStation. It is the eighth original...
"RomancingSaGa Review". GameSpot. Archived from the original on 4 February 2009. Retrieved 4 February 2009. Romano, Sal (15 March 2016). "Romancing SaGa...
games, but were rebranded for North American release. Examples include the SaGa series, rebranded The Final Fantasy Legend, and its two sequels, Final Fantasy...
(2006-06-25). "RomancingSaGa". IGN. Archived from the original on 2009-06-27. Retrieved 2011-06-13. Romano, Sal (2022-05-31). "RomancingSaGa: Minstrel Song...
the plot he saw was directly taken from earlier games like RomancingSaGa 2 and RomancingSaGa 3, that the gameplay consisted mainly of clicking on links...
veterans, many of whom had worked at Square on the Final Fantasy and SaGa series. From the SaGa series were designer Kyoji Koizumi, and promotional illustrator...
"Final Fantasy Legend III". IGN. Ziff Davis. Retrieved 2016-03-24. "RomancingSa-Ga". GameSpot. CBS Interactive. Archived from the original on April 30...
"RomancingSa-Ga". GameSpot. Archived from the original on April 30, 2009. Retrieved August 31, 2011. Square (December 10, 1993). RomancingSaGa 2 (Super...
advertisement in ASCII computer magazine. Saga was a graphic designer at Squaresoft for Final Fantasy IV: Easy Type, RomancingSaGa, Final Fantasy V, and Final Fantasy...
Title Role(s) 1991 Final Fantasy Adventure Game design, scenario 1992 RomancingSaGa Field map design Final Fantasy V Field planner, event planner, scenario...
Italian MotoGP race bike Racing Simulation 3, a 2002 racing video game RomancingSaGa 3, a 1995 role-playing video game RuneScape 3, a 2013 fantasy massively...
VII: Fragments of the Forgotten Past Square Enix Nintendo 3DS 2016 RomancingSaGa 2 Android, iOS, PlayStation Vita, Nintendo Switch, PlayStation 4, Windows...
he wanted to emulate to develop the game. SaGa series veteran Kyoji Koizumi acted as game designer, and SaGa background artist Masayo Asano was the game's...