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RenderMan information


The name RenderMan can cause confusion because it has been used to refer to different things developed by Pixar Animation Studios:

  • RenderMan Interface Specification (RISpec), an open API (technical specification) developed by Pixar for a standard communications protocol (or interface) between 3D computer graphics programs and rendering programs to describe three-dimensional scenes and turn them into digital photorealistic images
    • RenderMan Shading Language, a component of the RenderMan Interface Specification used to define shaders
  • Pixar RenderMan, a RenderMan Interface Specification-compliant rendering software system developed by Pixar based on their own interface specification
  • RenderMan, also commonly used to refer to other renderers because of their compliance with the RenderMan standard

and 21 Related for: RenderMan information

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RenderMan

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The name RenderMan can cause confusion because it has been used to refer to different things developed by Pixar Animation Studios: RenderMan Interface...

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Pixar RenderMan

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and the render engine that generates the final high quality images. In the past RenderMan used the Reyes Rendering Architecture. The Renderman standard...

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RenderMan Interface Specification

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The RenderMan Interface Specification, or RISpec in short, is an open API developed by Pixar Animation Studios to describe three-dimensional scenes and...

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RenderMan Shading Language

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Renderman Shading Language (abbreviated RSL) is a component of the RenderMan Interface Specification, and is used to define shaders. The language syntax...

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Shading language

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Deformation shaders transform the entire space. Only one RenderMan implementation, the AIR renderer by SiTex Graphics, implemented this shader type, supporting...

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Reyes rendering

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RenderMan: Creating CGI for Motion Pictures. Morgan Kaufmann Publishers. ISBN 1-55860-618-1 REYES, Primitives & Some Philosophy Welcome to Renderman:...

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Pixar

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feature films, technologically powered by RenderMan, the company's own implementation of the industry-standard RenderMan Interface Specification image-rendering...

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Shadeop

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the context of shaders written in the RenderMan Shading Language (RSL) for use with RenderMan-compliant renderers. User-defined functions written in RSL...

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List of 3D computer graphics software

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compatibility. AC3D does not feature its own renderer, but can generate output files for both RenderMan and POV-Ray, among others. Adobe After Effects...

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Shader

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"shader" was introduced to the public by Pixar with version 3.0 of their RenderMan Interface Specification, originally published in May 1988. As graphics...

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Tin Toy

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annual investment. The film was officially a test of the PhotoRealistic RenderMan software and proved new challenges to the animation team, namely the difficult...

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Romanesco broccoli

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Self-Similarity on the Supermarket Shelf (John Walker, March 2005) Procedural fractal 3-D generation of Romanesco broccoli with RenderMan (Aleksandar Rodić, 2009)...

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Loren Carpenter

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and is one of the authors of the PhotoRealistic RenderMan software which implements Reyes and renders all of Pixar's movies. Following Disney's acquisition...

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Iceman

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guitar and bass guitar model made by Ibanez IceMan, part of Pixar's RenderMan software Canadian Ice Man or Kwäday Dän Ts'ìnchi, the oldest preserved human...

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GreenButton

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on a rendering service for RenderMan image-generating software announced in January 2012. The service enhances the RenderMan Interface Specification. In...

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Blue Moon Rendering Tools

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maps "Renderman FAQ". Retrieved 2009-12-27. Gritz, Larry; Hahn, James K. (1996). "BMRT: A global illumination implementation of the RenderMan standard"...

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Open Shading Language

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it is well suited for physically based renderers that support ray tracing and global illumination. In RenderMan, OSL is also an important module. It is...

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Pat Hanrahan

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1986 to 1989 Hanrahan was part of the design of the RenderMan Interface Specification and the RenderMan Shading Language. He was credited in Pixar productions...

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Displacement mapping

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available renderer to implement a micropolygon displacement mapping approach through REYES was Pixar's PhotoRealistic RenderMan. Micropolygon renderers commonly...

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OpenVDB

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software, such as Blender (since April 2016), Cinema 4D, Houdini, and RenderMan. It was first used in the films Puss in Boots (2011) and Rise of the Guardians...

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RSL

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Language, a formal approach to software development RenderMan Shading Language, a language from the RenderMan Interface Specification used for writing shaders...

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