A parallax barrier is a device placed in front of an image source, such as a liquid crystal display, to allow it to show a stereoscopic or multiscopic image without the need for the viewer to wear 3D glasses. Placed in front of the normal LCD, it consists of an opaque layer with a series of precisely spaced slits, allowing each eye to see a different set of pixels, so creating a sense of depth through parallax in an effect similar to what lenticular printing produces for printed products[1][2] and lenticular lenses for other displays. A disadvantage of the method in its simplest form is that the viewer must be positioned in a well-defined spot to experience the 3D effect. However, recent versions of this technology have addressed this issue by using face-tracking to adjust the relative positions of the pixels and barrier slits according to the location of the user's eyes, allowing the user to experience the 3D from a wide range of positions.[3][4] Another disadvantage is that the horizontal pixel count viewable by each eye is halved, reducing the overall horizontal resolution of the image.[5]
^Howard, Bill (2003). "Reviews by PC Magazine - Sharp Actius RD3D". www.pcmag.com. Archived from the original on 20 April 2008. Retrieved 25 January 2008.
^"The Register - Sharp's 3D LCD: how's that work, then?". www.theregister.co.uk. 2004. Retrieved 25 January 2008.
^no specified authors . (2015). New Nintendo 3ds. December 28, 2016, by Nintendo of America Inc Website: https://www.nintendo.com/3ds/new-nintendo-3ds/
^Norris, Ashley (6 December 2002). "Guardian Unlimited - Special reports - The return of 3D". London: www.guardian.co.uk. Retrieved 25 January 2008.
^"Better glasses-free 3-D". Retrieved 1 July 2011. A fundamentally new approach to glasses-free 3-D displays could save power, widen the viewing angle and make 3-D illusions more realistic.
A parallaxbarrier is a device placed in front of an image source, such as a liquid crystal display, to allow it to show a stereoscopic or multiscopic...
Examples of autostereoscopic displays technology include lenticular lens, parallaxbarrier, and may include Integral imaging, but notably do not include volumetric...
Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion...
are not necessary to see the stereoscopic image. Lenticular lens and parallaxbarrier technologies involve imposing two (or more) images on the same sheet...
Examples of autostereoscopic displays technology include lenticular lens, parallaxbarrier, volumetric display, holography and light field displays. Laser holography...
XL it measures 4.88 in (124 mm). It is autostereoscopic; it uses a parallaxbarrier to produce a three-dimensional effect without requiring special glasses...
just one eye. Binocular cues include retinal disparity, which exploits parallax and vergence. Stereopsis is made possible with binocular vision. Monocular...
original parallaxbarrier method is currently (2017) employed in several no-glasses 3-D video displays. Ives also patented the use of parallaxbarriers for...
are not necessary to see the stereoscopic image. Lenticular lens and parallaxbarrier technologies involve imposing two (or more) images on the same sheet...
each side. The oldest known publication about using a line sheet as a parallaxbarrier to produce an autostereogram is found in an article by Auguste Berthier...
with other systems, any significant head tilt will result in incorrect parallax and prevent the brain from correctly fusing the stereoscopic images. The...
perspective each eye has of a three-dimensional scene, called binocular parallax. Individuals with disordered binocular vision and who cannot perceive depth...
Examples of autostereoscopic displays technology include lenticular lens, parallaxbarrier, volumetric display, holographic and light field displays. Autostereogram...
captured on the camera. The product was launched in July 2009. The parallax-barrier autostereoscopic SVGA (2 channels × 400×600 pixels) display allows...
Nintendo 3DS, the first handheld with an autostereoscopic display using a parallaxbarrier and a resolution of 400x240 pixels per eye for stereoscopic 3D, was...