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Nvidia information


Nvidia Corporation
Trade name
NVIDIA
Company typePublic
Traded as
  • Nasdaq: NVDA
  • Nasdaq-100 component
  • S&P 100 component
  • S&P 500 component
Industry
  • Computer hardware
  • Computer software
  • Cloud computing
  • Semiconductors
  • Artificial intelligence
  • GPUs
  • Graphics cards
  • Consumer electronics
  • Video games
FoundedApril 5, 1993; 31 years ago (1993-04-05) in Sunnyvale, California, U.S.
Founders
  • Jensen Huang
  • Curtis Priem
  • Chris Malachowsky
Headquarters
Santa Clara, California
,
U.S.
Area served
Worldwide
Key people
  • Jensen Huang (President and CEO)
  • Bill Dally (Chief scientist)
Products
  • Graphics processing units
  • Central processing units
  • Chipsets
  • Drivers
  • Collaborative software
  • Tablet computers
  • TV accessories
  • GPU chips for laptops
  • Data processing units
RevenueIncrease US$60.92 billion (FY 2024)
Operating income
Increase US$32.97 billion (FY 2024)
Net income
Increase US$29.76 billion (FY 2024)
Total assets Increase US$65.73 billion (FY 2024)
Total equityIncrease US$42.98 billion (FY 2024)
Number of employees
29,600 (FY 2024)
Subsidiaries
  • Bright Computing
  • Cumulus Networks
  • DeepMap
  • Mellanox Technologies
  • Nvidia Advanced Rendering Center
Websitenvidia.com
Footnotes / references
[1][2]

Nvidia Corporation[a][b] (/ɛnˈvɪdiə/, en-VID-ee-ə) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware.[5] It is a software and fabless company which designs and supplies graphics processing units (GPUs), application programming interfaces (APIs) for data science and high-performance computing as well as system on a chip units (SoCs) for the mobile computing and automotive market. Nvidia is also a dominant supplier of artificial intelligence (AI) hardware and software.[6][7][8]

Nvidia's professional line of GPUs are used for edge-to-cloud computing and in supercomputers and workstations for applications in such fields as architecture, engineering and construction, media and entertainment, automotive, scientific research, and manufacturing design.[9] Its GeForce line of GPUs are aimed at the consumer market and are used in applications such as video editing, 3D rendering and PC gaming. In the second quarter of 2023, Nvidia had a market share of 80.2% in the discrete desktop GPU market.[10] The company expanded its presence in the gaming industry with the introduction of the Shield Portable (a handheld game console), Shield Tablet (a gaming tablet) and Shield TV (a digital media player), as well as its cloud gaming service GeForce Now.[11]

In addition to GPU design and manufacturing, Nvidia provides the CUDA software platform and API that allows the creation of massively parallel programs which utilize GPUs.[12][13] They are deployed in supercomputing sites around the world.[14][15] In the late 2000s, Nvidia had moved into the mobile computing market, where it produces Tegra mobile processors for smartphones and tablets as well as vehicle navigation and entertainment systems.[16][17][18] Its competitors include AMD, Intel,[19] Qualcomm[20] and AI accelerator companies such as Cerebras and Graphcore. It also makes AI-powered software for audio and video processing, e.g. Nvidia Maxine.[21]

Nvidia's offer to acquire Arm from SoftBank in September 2020 failed to materialize following extended regulatory scrutiny, leading to the termination of the deal in February 2022 in what would have been the largest semiconductor acquisition.[22][23] In 2023, Nvidia became the seventh public U.S. company to be valued at over $1 trillion,[24] and, as of March 2024, it is the third most-valuable publicly traded company based in the United States, after Microsoft and Apple, with a market capitalization of $2.3 trillion.[25]

  1. ^ "US SEC: Form 10-K Nvidia Corporation". U.S. Securities and Exchange Commission. February 21, 2024. Archived from the original on February 21, 2024. Retrieved February 21, 2024.
  2. ^ "US SEC: EXHIBIT 21.1: List of Nvidia subsidiaries". U.S. Securities and Exchange Commission. February 24, 2023. Archived from the original on November 3, 2023. Retrieved November 3, 2023.
  3. ^ "NVIDIA Logo Guidelines at a Glance" (PDF). nvidia.com. Nvidia. Archived (PDF) from the original on October 9, 2022. Retrieved March 21, 2018.
  4. ^ Morgan, Timothy Prickett. "Microsoft, nVidia tag team on HPC". www.theregister.com. Archived from the original on April 7, 2022. Retrieved March 12, 2022.
  5. ^ "NVIDIA Corporation – Investor Resources – FAQs". investor.nvidia.com. Archived from the original on June 4, 2023. Retrieved December 31, 2017.
  6. ^ Enderle, Rob (January 18, 2022). "Why NVIDIA Has Become a Leader in the AI Market". Datamation. Archived from the original on May 29, 2022. Retrieved April 11, 2022.
  7. ^ Goldman, Sharon (February 23, 2023). "How Nvidia dominated AI — and plans to keep it that way as generative AI explodes". VentureBeat. Archived from the original on March 1, 2023. Retrieved March 1, 2023.
  8. ^ "Nvidia: The chip maker that became an AI superpower". May 25, 2023. Archived from the original on December 23, 2023. Retrieved January 2, 2024.
  9. ^ Smith, Ryan. "Quadro No More? NVIDIA Announces Ampere-based RTX A6000 & A40 Video Cards For Pro Visualization". www.anandtech.com. Archived from the original on October 5, 2020. Retrieved March 10, 2021.
  10. ^ Shilov, Anton (September 6, 2023). "GPU Market 'Healthy and vibrant' in Q2 2023: Report". Tom's Hardware. Archived from the original on March 14, 2024. Retrieved March 14, 2024.
  11. ^ Moore, Samuel K (September 7, 2023). "The Secret to Nvidia's AI Success". IEEE Spectrum. Archived from the original on November 3, 2023. Retrieved November 3, 2023.
  12. ^ "NVIDIA Doesn't Want Cryptocurrency Miners to Buy Its Gaming GPUs". MSN. Archived from the original on April 14, 2021. Retrieved April 5, 2021.
  13. ^ Kirk, David; Hwu, Wen-Mei (2017). Programming Massively Parallel Processors (Third ed.). Elsevier. p. 345. ISBN 978-0-12-811986-0.
  14. ^ Clark, Don (August 4, 2011). "J.P. Morgan Shows Benefits from Chip Change". WSJ Digits Blog. Archived from the original on September 5, 2019. Retrieved September 14, 2011.
  15. ^ "Top500 Supercomputing Sites". Top500. Archived from the original on December 12, 1998. Retrieved September 14, 2011.
  16. ^ Burns, Chris (August 3, 2011). "2011 The Year of Nvidia dominating Android Superphones and tablets". SlashGear. Archived from the original on October 29, 2020. Retrieved September 14, 2011.
  17. ^ "Tegra Super Tablets". Nvidia. Archived from the original on October 13, 2013. Retrieved September 14, 2011.
  18. ^ "Tegra Super Phones". Nvidia. Archived from the original on October 13, 2013. Retrieved September 14, 2011.
  19. ^ Jennewine, Trevor (January 15, 2021). "Why Intel's Competitive Edge Is Crumbling". The Motley Fool. Archived from the original on April 16, 2021. Retrieved April 16, 2021.
  20. ^ Neiger, Chris (January 26, 2021). "Better Buy: NVIDIA vs. Qualcomm". The Motley Fool. Archived from the original on April 16, 2021. Retrieved April 16, 2021.
  21. ^ "NVIDIA Maxine". Nvidia Corporation. October 2020. Archived from the original on April 6, 2023. Retrieved April 6, 2023.
  22. ^ Lyons, Kim (September 13, 2020). "Nvidia is acquiring Arm for $40 billion". The Verge. Archived from the original on April 9, 2021. Retrieved September 15, 2020.
  23. ^ Walters, Richard (February 7, 2022). "SoftBank's $66bn sale of chip group Arm to Nvidia collapses". Financial Times. Archived from the original on December 10, 2022. Retrieved February 8, 2022.
  24. ^ "Nvidia touches $1 trillion market cap as chipmaker rides AI wave". Yahoo Finance. May 30, 2023. Archived from the original on May 30, 2023. Retrieved February 17, 2024.
  25. ^ Staff, Entrepreneur (March 2, 2024). "Nvidia Becomes World's Third Largest Company". Entrepreneur. Archived from the original on March 2, 2024. Retrieved March 2, 2024.


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CUDA

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library NPP – NVIDIA Performance Primitives library nvGRAPH – NVIDIA Graph Analytics library NVML – NVIDIA Management Library NVRTC – NVIDIA Runtime Compilation...

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GeForce 40 series

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Nvidia RTX

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Nvidia NVENC

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Tegra

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Tegra is a system on a chip (SoC) series developed by Nvidia for mobile devices such as smartphones, personal digital assistants, and mobile Internet devices...

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GeForce 30 series

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marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation...

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The Nvidia DGX represents a series of servers and workstations designed by Nvidia, primarily geared towards enhancing deep learning applications through...

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Nvidia Jetson is a series of embedded computing boards from Nvidia. The Jetson TK1, TX1 and TX2 models all carry a Tegra processor (or SoC) from Nvidia...

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GeForce 10 series

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GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014...

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Nvidia Shield TV

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The Nvidia Shield TV (Shield Android TV or just Nvidia Shield) is an Android TV-based digital media player produced by Nvidia as part of its Shield brand...

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GeForce

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GeForce is a brand of graphics processing units (GPUs) designed by Nvidia and marketed for the performance market. As of the GeForce 40 series, there have...

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Quadro

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Quadro was Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery...

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GeForce 16 series

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GeForce 16 series is a series of graphics processing units developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. The...

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Nvidia Titan

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Nvidia Titan is a series of video cards developed by Nvidia including: GTX Titan, released in 2013 GTX Titan Black, released in February 2014 GTX Titan...

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GeForce 900 series

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GeForce 900 series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series and serving as the high-end introduction...

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PhysX

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open-source realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. Initially, video games supporting PhysX...

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GeForce Now

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Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, with Nvidia officially...

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Nvidia Omniverse

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Omniverse is a real-time 3D graphics collaboration platform created by Nvidia. It has been used for applications in the visual effects and "digital twin"...

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Nvidia NVDEC

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Nvidia NVDEC (formerly known as NVCUVID) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the...

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Deep learning super sampling

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deep learning image enhancement and upscaling technologies developed by Nvidia that are exclusive to its RTX line of graphics cards, and available in a...

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Nvidia GTC

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Nvidia GTC (GPU Technology Conference) is a global artificial intelligence (AI) conference for developers that brings together developers, engineers, researchers...

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Project GROOT

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