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Multiple buffering information


Sets 1, 2 and 3 represent the operation of single, double and triple buffering, respectively, with vertical synchronization (vsync) enabled. In each graph, time flows from left to right. Note that 3 shows a swap chain with three buffers; the original definition of triple buffering would throw away frame C as soon as frame D finished, and start drawing frame E into buffer 1 with no delay. Set 4 shows what happens when a frame (B, in this case) takes longer than normal to draw. In this case, a frame update is missed. In time-sensitive implementations such as video playback, the whole frame may be dropped. With a three-buffer swap chain in set 5, drawing of frame B can start without having to wait for frame A to be copied to video memory, reducing the chance of a delayed frame missing its vertical retrace.

In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a "reader" will see a complete (though perhaps old) version of the data instead of a partially updated version of the data being created by a "writer". It is very commonly used for computer display images. It is also used to avoid the need to use dual-ported RAM (DPRAM) when the readers and writers are different devices.

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Multiple buffering

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In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a "reader" will see a complete (though perhaps...

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Page

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as paging Electronic page, formatting digital documents into pages Multiple buffering, also known as paging Ogg page, a unit of data in an Ogg bitstream...

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Screen tearing

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video material. The most common solution is to use multiple buffering. Most systems use multiple buffering and some means of synchronization of display and...

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Buffer state

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the 1820s. Multiple buffer states played major roles during the Roman–Persian Wars (66 BC – 628 AD). Armenia was a frequently contested buffer between the...

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Circular buffer

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lends itself easily to buffering data streams. There were early circular buffer implementations in hardware. A circular buffer first starts out empty...

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Buffer overflow

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data written to a buffer is within the boundaries of that buffer. The standard C++ libraries provide many ways of safely buffering data, and C++'s Standard...

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Diesel multiple unit

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A diesel multiple unit or DMU is a multiple-unit train powered by on-board diesel engines. A DMU requires no separate locomotive, as the engines are incorporated...

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Video buffering verifier

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Video Buffering Verifier (VBV) is a theoretical MPEG video buffer model, used to ensure that an encoded video stream can be correctly buffered, and played...

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Clipboard manager

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of the following features: Multiple buffers and the ability to merge, split, and edit their contents Selecting which buffer "cut" or "copy" operations...

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Tris

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CS1 maint: multiple names: authors list (link) Irvin, R.T.; MacAlister, T.J.; Costerton, J.W. (1981). "Tris(hydroxymethyl)aminomethane Buffer Modification...

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Calcium buffering

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Calcium buffering describes the processes which help stabilise the concentration of free calcium ions within cells, in a similar manner to how pH buffers maintain...

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Isohydric principle

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multiple acid/ base pairs are in solution. The simplifying isohydric principle gives two important concepts. First, all of the buffers in a multiple-buffered...

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Michael Buffer

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Michael Buffer (born November 2, 1944) is an American ring announcer (or "MC") for boxing, professional wrestling, and National Football League events...

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Buffer zone

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Passoni, Matteo; Thiene, Mara; Tempesta, Tiziano (January 2010). "Multiple functions of buffer strips in farming areas". European Journal of Agronomy. 32 (1):...

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Bufferbloat

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high latency and jitter in packet-switched networks caused by excess buffering of packets. Bufferbloat can also cause packet delay variation (also known...

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Keyboard buffer

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keyboard's switches for key presses multiple times each second, and recorded the key presses in a keyboard buffer for the operating system or application...

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Stencil buffer

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depth and color buffer only at stencil shape locations. glStencilFunc(GL_EQUAL, 1, 0xFF); draw_actual_content(); Z-buffering (depth buffer) Shadow volume...

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Disk buffer

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with enabled write buffering. In case of a read/write FPDMA command with Force Unit Access (FUA) bit set to 0 and enabled write buffering, an operating system...

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Protocol Buffers

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Protocol Buffers for internal use and provided a code generator for multiple languages under an open-source license. The design goals for Protocol Buffers emphasized...

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