Halo is a science fiction video game franchise created by Bungie and owned and published by Microsoft Studios. Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available. The story of the series is about the Master Chief, a cybernetically enhanced human super-soldier and his artificial intelligence (AI) companion, Cortana, as the humans of a futuristic universe battle the Covenant, a theocratic alliance of alien races. The Halo series has inspired machinima productions, such as Red vs. Blue, and other fan fiction; however, this list only covers media produced or endorsed by series creator Bungie, or the intellectual property overseer 343 Industries.
The Halo video games have been highly successful and influential; the first game was labeled the killer application of Microsoft's Xbox and was credited with selling many consoles.[1][2]Halo: Combat Evolved is also noted for its intuitive control scheme that has been used by many console first person shooters since.[3]Halo 2 sold 2.4 million copies making US$125 million in the first 24 hours after its release beating the record for highest grossing entertainment release.[4]Halo 3 grossed US$170 million on its first day, $45 million more than its predecessor.[5]Halo 2 and Halo 3 are also the best selling titles of their respective consoles, the Xbox and the Xbox 360.[6][7]
^"none". Electronic Gaming Monthly. No. 150. Ziff Davis. p. 224.
^Hill, Jason (November 4, 2004). "Xbox wears a Halo of success". The Age. Retrieved September 19, 2006.
^"32. Halo: Combat Evolved". IGN. Archived from the original on November 30, 2007. Retrieved December 8, 2007. ... a tight, intuitive control scheme that finally made first-person shooters make sense on a console.
^Thorsen, Tor (November 10, 2004). "Microsoft raises estimated first-day Halo 2 sales to $125 million-plus". GameSpot. Retrieved March 15, 2006.
^Snow, Blake. "Analyst: Halo 3 shatters retail record; sells $170M in 24 hrs". GamePro. Archived from the original on October 11, 2007. Retrieved September 26, 2007.
^Fritz, Ben (November 30, 2007). "Videogame sequels hit geek peak". Variety. Retrieved December 3, 2007.
^Moses, Asher (August 30, 2007). "Prepare for all-out war". The Sydney Morning Herald. Retrieved November 5, 2007.
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