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Leadwerks Game Engine
Developer(s)
Leadwerks Software
Initial release
March 1, 2006; 18 years ago (2006-03-01)[1]
Stable release
4.6
/ March 25, 2019; 5 years ago (2019-03-25)[2]
Written in
C++, Objective-C, Lua
Operating system
Windows, Linux
Platform
Windows, Linux
Available in
English
Type
Game engine
License
Proprietary license
Website
www.leadwerks.com
Leadwerks is a cross-platform game engine developed by Leadwerks Software that focuses on ease of use and learning. The software supports Windows and Linux, with OS X support in development. Leadwerks is currently on its fourth major version and is sold through the Steam digital distribution platform.
Leadwerks is a cross-platform game engine developed by Leadwerks Software that focuses on ease of use and learning. The software supports Windows and Linux...
NET (e.g. TorqueX, and Visual3D.NET), Python (Panda3D), or Lua Script (Leadwerks). As most 3D rich games are now mostly GPU-limited (i.e. limited by the...
Retrieved March 28, 2007. Klint, Josh. "Deferred Rendering in Leadwerks Engine" (PDF). Leadwerks. Archived from the original (PDF) on December 9, 2008....
free tools to convert 3d assets content from FBX files or Unity scene. Leadwerks C++ Lua Yes 3D Windows, Linux Proprietary LibGDX Java, Kotlin 2014 Yes...
LaTeX labeling) uses Lua for its functionality and script extensions. Leadwerks Game Engine uses Lua for user scripts. Lego Mindstorms NXT and NXT 2.0...