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Guardian Heroes information


Guardian Heroes
North American Sega Saturn cover art
Developer(s)Treasure
Publisher(s)Sega
Designer(s)Tetsuhiko Kikuchi
Masaki Ukyo
Composer(s)Katsuhiko Suzuki
Norio Hanzawa
Platform(s)Sega Saturn, Xbox 360
ReleaseSega Saturn
  • JP: January 26, 1996
  • NA: April 24, 1996[1]
  • PAL: June 20, 1996[2]
Xbox Live Arcade
  • WW: October 12, 2011
Genre(s)Beat 'em up, hack and slash, Action role-playing
Mode(s)Single-player, multiplayer

Guardian Heroes[a] is a 2D side-scrolling beat 'em up video game in the vein of Final Fight or Golden Axe, but with RPG elements. The development team called it a "fighting RPG".[3] Guardian Heroes was developed by Treasure and released in 1996 for the Sega Saturn video game console. A sequel was released in 2004 for the Game Boy Advance entitled Advance Guardian Heroes.

The game allows players to alter the storyline through their actions, such as choosing between a number of branching paths, leading to multiple endings, and killing civilians and enemies, leading to changes in the Karma meter.[4][5] The music was composed by Nazo² Suzuki and Norio Hanzawa. Hideki Matsutake, a former member of electronic music band Yellow Magic Orchestra, is credited as playing the synthesizer for the score. It is considered a cult classic of the beat 'em up genre.[6]

  1. ^ "sega-saturn.com - news". sega-saturn.com. 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-11-13.
  2. ^ Lomas, Ed (July 1996). "Checkpoint - The month's events and software releases at a glance. June-July". Computer and Video Games. No. 176. Future Publishing. p. 48.
  3. ^ "Guardian Heroes". GamePro. No. 85. IDG. October 1995. p. 95.
  4. ^ Kurt Kalata, Guardian Heroes, Hardcore Gaming 101
  5. ^ Top 20 Scrollers (Part 5), Game Observer
  6. ^ RPGamer's Guardian Heroes Review Archived 2016-03-04 at the Wayback Machine, RPGamer


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