This article contains content that is written like an advertisement. Please help improve it by removing promotional content and inappropriate external links, and by adding encyclopedic content written from a neutral point of view.(April 2011) (Learn how and when to remove this message)
Golaem Crowd
Developer(s)
Golaem
Initial release
May 2011; 13 years ago (2011-05)
Stable release
8.0.3
/ November 3, 2021; 2 years ago (2021-11-03)[1]
Written in
C++, MEL, Python
Operating system
Linux, Windows
Platform
x64
Available in
English
Type
3D Computer Graphics
License
Proprietary
Website
golaem.com/content/product/golaem
Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable character crowds based on independent agents.[2] It is developed by Golaem, a France-based software company.
^"Release Notes | Golaem". golaem.com. 4 November 2013. Retrieved 2021-04-10.
^"Interview with Golaem's CEO Stéphane Donikian". Archived from the original on 2011-04-12. Retrieved 2011-04-29.
GolaemCrowd is a plug-in for Autodesk Maya that allows for the simulation of controllable character crowds based on independent agents. It is developed...
Honda GolaemCrowd is a crowd simulation Autodesk Maya plugin, it allows 3D artists to populate their scenes with autonomous characters. Golaem Company...
Crowd analysis Emergent behavior Multi-agent system Particle system STEPS by Mott MacDonald Alice Software by the Moving Picture Company GolaemCrowd...
Award: CEDAR Audio Ltd. for CEDAR Studio Engineering Emmy Award: Golaem for GolaemCrowd Engineering Emmy Award: Stephen Regelous for Massive Engineering...
Animation Unity Technologies Epic Games Inc. Cost Effective Crowd Simulation Tools Massive Golaem Basefount SideFX Pioneering Development of Packet Impairment...