Global Information Lookup Global Information

Games as a service information


In the video game industry, games as a service (GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model. Games released under the GaaS model typically receive a long or indefinite stream of monetized new content over time to encourage players to continue paying to support the game. This often leads to games that work under a GaaS model to be called "living games", "live games", or "live service games" since they continually change with these updates.

and 22 Related for: Games as a service information

Request time (Page generated in 1.1499 seconds.)

Games as a service

Last Update:

games as a service (GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a...

Word Count : 2454

As a service

Last Update:

"X as a service" (rendered as *aaS in acronyms) is a phrasal template for any business model in which a product use is offered as a subscription-based...

Word Count : 4201

Software as a service

Last Update:

Software as a service (SaaS /sæs/) is a software licensing and delivery model in which software is licensed on a subscription basis and is centrally hosted...

Word Count : 3520

Epic Games

Last Update:

Tencent, who had several games under their banner (including Riot Games' League of Legends) operating successfully as games as a service. In exchange for Tencent's...

Word Count : 12490

Video games as an art form

Last Update:

video games as a form of art is a commonly debated topic within the entertainment industry. Though video games have been afforded legal protection as creative...

Word Count : 6152

Cloud gaming

Last Update:

cloud gaming services are based on access to a virtualized Windows environment, allowing users to download and install games and software as they normally...

Word Count : 3446

Deca Games

Last Update:

company's primary focus is on acquiring and operating older free-to-play games as a service. They are the current owners and developers of the massively multiplayer...

Word Count : 324

Online game

Last Update:

a common trend among online games has been to operate them as games as a service, using monetization schemes such as loot boxes and battle passes as purchasable...

Word Count : 4372

Video game

Last Update:

smartphone games in particular are altering player demographics towards casual gaming and increasing monetization by incorporating games as a service. Today...

Word Count : 15443

History of Sega

Last Update:

Sega, a Japanese multinational video game and entertainment company, has roots tracing back to American Standard Games in 1940 and Service Games of Japan...

Word Count : 24072

Casual game

Last Update:

A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may...

Word Count : 1671

Riot Games

Last Update:

relatively young concept in gaming: Games as a service. Blakely, Lindsay; Helm, Burt (December 2016). "Why Riot Games Is Inc.'s 2016 Company of the Year"...

Word Count : 7921

Artificial intelligence in video games

Last Update:

intelligence has been an integral part of video games since their inception in the 1950s. AI in video games is a distinct subfield and differs from academic...

Word Count : 5977

Serious game

Last Update:

games are a subgenre of serious storytelling, where storytelling is applied "outside the context of entertainment, where the narration progresses as a...

Word Count : 2685

Runic Games

Last Update:

Perfect World said the closure was to reflect their company's focus on games as a service. One set of developers from Runic, including Marsh Lefler, Patrick...

Word Count : 1403

Video game monetization

Last Update:

distributed by means of a third-party service that functions in the same way as a physical store, selling a variety of games from many different developers...

Word Count : 8063

PlayStation Network

Last Update:

Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content. As of December 2023, over 123...

Word Count : 4061

Digital distribution of video games

Last Update:

rise of many digital distribution services on PC, such as Amazon Digital Services, Impulse, GameTap, GameStop, Games for Windows – Live, Origin, Battle...

Word Count : 3264

Video game preservation

Last Update:

challenge are games that receive frequent updates that can change the nature of the game over time, such as those offered as games as a service such as MMOs and...

Word Count : 7799

Xbox Game Pass

Last Update:

play video games for Xbox video game consoles or Microsoft Windows PCs from a rotating library, with the games remaining accessible as long as the user...

Word Count : 3950

Tencent Games

Last Update:

Tencent Games partly owns battle royale games such as Fortnite and fully own Ring of Elysium. Starting in 2016, Tencent Games developed a video gaming...

Word Count : 2290

Lionhead Studios

Last Update:

Molyneux's departure, Microsoft had Lionhead switch to developing games as a service games. As a result, there were many changes within the studio. In early...

Word Count : 4253

PDF Search Engine © AllGlobal.net