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Frank Lantz information


Frank Lantz
Lantz at work in the area/code studio
Born (1963-12-17) December 17, 1963 (age 60)
Kansas City, Missouri, U.S.
Occupation(s)Director of New York University Game Center, co-founder of area/code
SpouseHilary Lantz
ChildrenJames Lantz

Frank Lantz (born December 17, 1963) is an American video game designer. He is the Director of the New York University Game Center.[1] For over 12 years, Lantz taught game design at NYU's Interactive Telecommunications Program. He has also taught at the School of Visual Arts and Parsons School of Design. His writings on games, technology, and culture have appeared in a variety of publications. In 2012, The New York Times referred to Lantz as a "reigning genius of the mysteries of games" following his design of iPhone puzzle game Drop7.[2]

In 2005 he co-founded area/code, a New York-based developer that created cross-media, location-based, and social network games.[3] In 2011 area/code was acquired by Zynga and became Zynga New York.[4] Lantz has worked in the field of game development for the past 20 years. Before starting area/code, he worked on a wide variety of games as the Director of Game Design at Gamelab, Lead Game Designer at Pop & Co, and Creative Director at R/GA Interactive.[5] In 2012, Lantz contributed an interview to the Critical Path Project.[6]

Lantz also had a cameo in the 1987 film Redneck Zombies, as "the crazy hitchhiker".

  1. ^ NYU Game Center, "NYU Game Center - People", 2013
  2. ^ Anderson, Sam, "Just One More Game: Angry Birds, Farmville and Other Hyperaddictive 'Stupid Games'", The New York Times, April 4, 2012
  3. ^ Creativity Online, "Creativity 50", Creativity Magazine Online, February 19, 2008
  4. ^ Rao, Leena, "Zynga Acquires Social Game Developer Area/Code; Launches New York Office", Tech Crunch, January 21, 2011
  5. ^ Ruberg, Bonnie, "Big Reality: A Chat with 'Big Game' Designer Frank Lantz", Gamasutra, August 10, 2006
  6. ^ Grabias, David, "Most Games Are Junk", Critical Path Project, July 23, 2012

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Getting Over It with Bennett Foddy (2017) Universal Paperclips (2017, with Frank Lantz) Ape Out (2019, with Gabe Cuzzillo) Zipper (2022, included with the Playdate)...

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popular multiplayer mode in the game. Babble Royale is a game developed by Frank Lantz that uses Scrabble as a basis for a word-based battle royale game. As...

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management game published by PlayFirst, then-director of game design Frank Lantz and students in his Big Games class (including gameLab employees Greg...

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character that appeared in theatrical short films produced by the Walter Lantz Studio and Universal Animation Studio and distributed by Universal Pictures...

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Robert Mitchum and Marilyn Monroe. The screenplay by Frank Fenton is based on a story by Louis Lantz, who borrowed his premise from the 1948 Italian film...

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game could be regarded as a form of performance art, art pieces such as Frank Lantz' Pac Manhattan, Blast Theory's Can You See Me Now?  and similar hybrid...

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 170. Lantz (2004), pp. 230–31. Frank (2003), pp. 475–531. Kjetsaa (1989), pp. 353–63. Sekirin (1997), pp. 309–16. Lantz (2004), p. xxxiii. Lantz (2004)...

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organize the event and teaches with designers Doug Church, Marc LeBlanc, Frank Lantz, Stone Librande, Clint Hocking and others. Hunicke is also an organizer...

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enterprise, with the human race casually shunted to the side. Its creator, Frank Lantz, stated that the bleak thought experiment caused him "trouble falling...

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Woodpecker creator Walter Lantz claimed to have directed the cartoon himself), with a story by Ben Hardaway, animation by Alex Lovy and Frank Tipper, and voiceover...

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and "R.E.S.P.E.C.T." by Aretha Franklin. Big Urban Game Along with Frank Lantz and Nick Fortugno, Salen was asked to help design this large-scale urban...

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"The Ontology of Incremental Games: Thinking Like the Computer in Frank Lantz's Universal Paperclips". Eludamos. Journal for Computer Game Culture....

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