Proprietary sound effects engine and authoring tool
For other uses, see FMOD (disambiguation).
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
This article is written like a review. Please help improve this article by rewriting it in encyclopedic style.(May 2014)
This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources. Find sources: "FMOD" – news · newspapers · books · scholar · JSTOR(May 2014) (Learn how and when to remove this message)
(Learn how and when to remove this message)
FMOD
Original author(s)
Firelight Technologies
Initial release
6 March 1995; 29 years ago (1995-03-06)[1]
Platform
Microsoft Windows, macOS, iOS, Linux, Android, Wii U, 3DS, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, HTML5
Type
Game middleware Game development tool Digital audio workstation
License
Various proprietary licenses
Website
www.fmod.com
FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems.
^Somberg, Guy (3 October 2016). Game Audio Programming: Principles and Practices. CRC Press. p. 103. ISBN 9781315351650. Retrieved 21 May 2020.
FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play...
9899:1990: Programming languages – C". ISO, IEC. 1990. sec. 7.5.6.4. The fmod function returns the value x - i * y, for some integer i such that, if y...
provide subsystems of functionality include RAD Game Tools' Bink, Firelight FMOD, Havok, and Scaleform GFx. RAD Game Tools develops Bink for basic video rendering...
Fibromodulin is a protein that in humans is encoded by the FMOD gene. Fibromodulin is a 42kDa protein of a family of small interstitial leucine-rich repeat...
timedelta, timezone, tzinfo from math import acos, asin, ceil, cos, degrees, fmod, radians, sin, sqrt from time import time log = logging.getLogger() def _ts2human(ts:...
It is used in the PS5, PS4 and PS Vita consoles. Audio middleware such as FMOD and Audiokinetic Wwise supports it. FFmpeg has an implementation of an ATRAC9...
Frameworks Used [better source needed] Driscoll, Ben (May 7, 2023). "Setting up FMOD for a C# game". Medium. "An Interview with Duck Game Developer Landon Podbielski...
Writer(s) Konstantin Burov Composer(s) Rotem Moav Samuel Sheppard Engine Unity FMOD Platform(s) Nintendo Switch PlayStation 4 PlayStation 5 Windows Xbox One...
other side. One of the most differentially expressed genes, fibromodulin (FMOD, increased 2.8-fold in CAD). Several other regulated transcripts encode for...
C. Gordon. Free and open-source software portal OpenCL OpenML OpenMAX AL FMOD Java OpenAL irrKlang Lightweight Java Game Library Web Audio – defines an...
Alps, were carried over from Forza Motorsport 4. The sound design team used FMOD Studio to try new techniques for the game. The car audio model accepted inputs...
Dutch cognate of "the"). It was created using the OGRE graphics engine, the FMOD audio engine, and the Open Dynamics Engine for physics and collision detection...
CRI-ADX - created by CRI Middleware. It is highly used in Dreamcast games. FMOD Miles Sound System - audio authoring tools and engine developed by RAD Game...
licensee-implementable C++ interface, with a default implementation supporting FMOD In addition to the engine, documentation, and samples, the Scaleform GFx...
Debugging tools A complete art export/import pipeline 3D Audio, using either FMOD, OpenAL or Miles Sound System Collision detection Physics system, and full...
Examples of other APIs include SDL, Allegro, OpenMAX, OpenML, OpenAL, OpenCL, FMOD, SFML etc. Many of these libraries are cross-platform or have open codebases...
Bink Video Technology from RAD Game Tools for the cutscenes, as well as the FMOD Sound System from Firelight Technologies for sound playback. After a release...
HeroEngine also works with technology from third-party vendors, such as FMOD, PhysX, SpeedTree, Wwise, Scaleform, and Vivox, as well as having plugins...
value div ldiv lldiv computes the quotient and remainder of integer division fmod remainder of the floating-point division operation remainder signed remainder...
Grupo de Mímica e Teatro Oficina Versus, with music by Pedro Macedo Camacho FMOD OpenAL Sound design Video game development "Wwise 2023.1 What's New". Audiokinetic...
developed sound design tools and special effects for sound designers using the FMOD middleware engine. For middleware engines supporting XAudio and Multistream...
middleware such as Havok for physics, Scaleform GFx for the user interface, and FMOD for audio. The engine was used for the Xbox 360 port of The Witcher 2. REDengine...
retrieving simulation data in real time. APIs used are DirectX 11 for graphics, FMOD for sound and ODE for collision detection and rigid body physics. The Assetto...
Remote procedure call in C++ using Boost C++ Libraries; VoIP supporting FMOD, DirectSound, and PortAudio; NAT traversal; and Patch.[clarification needed]...
driven. The team licensed a distortion effect, iZotope's Trash plugin on FMOD, to achieve the "on the limit" feeling of sound distorting in your head....