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Digital puppetry information


Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers. It is most commonly used in filmmaking and television production but has also been used in interactive theme park attractions and live theatre.

The exact definition of what is and is not digital puppetry is subject to debate among puppeteers and computer graphics designers, but it is generally agreed that digital puppetry differs from conventional computer animation in that it involves performing characters in real-time, rather than animating them frame by frame.

Digital puppetry is closely associated with character animation, motion capture technologies, and 3D animation, as well as skeletal animation. Digital puppetry is also known as virtual puppetry, performance animation, living animation, aniforms, live animation and real-time animation (although the latter also refers to animation generated by computer game engines). Machinima is another form of digital puppetry, and Machinima performers are increasingly being identified as puppeteers.

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Digital puppetry

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Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in...

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The Jim Henson Company

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California. The company is known for its innovations in the field of puppetry, particularly through the creation of Kermit the Frog and the Muppets characters...

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Puppetry

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Puppetry is a form of theatre or performance that involves the manipulation of puppets – inanimate objects, often resembling some type of human or animal...

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Machinima

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intelligence (AI) or by controlling characters and cameras through digital puppetry. Scenes can be precisely scripted, and can be manipulated during post-production...

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Marionette

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Buz-baz, traditional Afghan puppet show Water puppetry, Vietnamese traditional puppetry Digital puppetry, animated objects in a virtual environment rendered...

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Word Party

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2016. The series was created by The Jim Henson Company, using Henson Digital Puppetry Studio. The vocabulary-building program features a group of five young...

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Puppet

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figure, that is animated or manipulated by a person called a puppeteer. Puppetry is an ancient form of theatre which dates back to the 5th century BC in...

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Sid the Science Kid

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from September 1, 2008 to March 25, 2013. The show is created using digital puppetry. Each character required two puppeteers working in concert, one performing...

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1990 in film

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computer graphics or "digital puppetry" to create a character in a motion picture is performed, in RoboCop 2. July 4 – The first digitally-manipulated matte...

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Stitch Encounter

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The attraction is a prime example of both real-time animation and digital puppetry. Stitch Encounter consists of an unscripted, real-time conversation...

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MIRT

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emergency vehicles to control traffic lights Mario in Real-Time, a digital puppetry system by Nintendo This disambiguation page lists articles associated...

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Charles Martinet

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Martinet's mouth movement with the on-screen Mario mouth movement. This digital puppetry, with Martinet's comic performance, was a novelty at the time. Martinet...

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Mickey Mousing

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Pixilation Puppetoons Computer (history, timeline) Puppetry Traditional puppetry Digital puppetry Machinima Aniforms Virtual human Live2D Supermarionation...

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Motion capture

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a 3D environment. Motion capture technology is frequently used in digital puppetry systems to drive computer-generated characters in real time. Gait analysis...

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Universal Studios Singapore

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Operating Donkey Live Live Show/Performance An interactive live show using digital puppetry technology, which features Donkey entertaining and engaging guests...

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Teddy Ruxpin

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Company made a deal to make a new Teddy Ruxpin series, animated as digital puppetry, aimed at preschoolers. The series was eventually scrapped. In September...

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List of amusement rides based on film franchises

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Walt Disney Studios Park Tokyo Disneyland Shanghai Disneyland Park Digital puppetry show July 13, 2006 March 22, 2008 July 17, 2015 June 16, 2016 Walt...

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Animation in the United States in the television era

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Pixilation Puppetoons Computer (history, timeline) Puppetry Traditional puppetry Digital puppetry Machinima Aniforms Virtual human Live2D Supermarionation...

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Golden age of American animation

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traditionally animated and stop motion puppetry cartoons in Europe during the 1930's. Unlike other films that feature puppetry, Pal's shorts utilise replacement...

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Timeline of computer animation in film and television

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Die Hard 2 First digitally-manipulated matte painting. RoboCop 2 An early use of real-time computer graphics or "digital puppetry" to create a character...

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Live2D

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CGI Character animation Computer animation Computer facial animation Digital puppetry Facial motion capture Motion capture Uncanny valley Virtual actor Virtual...

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Modern animation in the United States

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hand-drawn cels declined in favor of more advanced up-and-coming methods, like digital ink and paint and computer animation. These changes in animation technology...

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Turtle Talk with Crush

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the turtle's mouth moves in synchronization with the actor's words. Digital puppetry techniques allow the puppeteer's movements to control the body motions...

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