Human-computer interaction Interactive narrative Cultural aspects of technology
Movement
Interactive storytelling Game development research Game development for Girls
Partner
Rob Tow
Website
http://www.tauzero.com/Brenda_Laurel/
Brenda Laurel (born 1950) is an American interaction designer, video game designer, and researcher. She is an advocate for diversity and inclusiveness in video games, a "pioneer in developing virtual reality",[1] a public speaker, and an academic.
She was founder and chair of the graduate design program at California College of the Arts (from 2006 to 2012);[2] as well as the media design graduate program at Art Center College of Design (from 2000 to 2006). She has worked for Atari, co-founded the game development studio Purple Moon, and served as an interaction design consultant for multiple companies including Sony Pictures, Apple, and Citibank.[3] As of 2021, her current work focuses on STE(A)M learning, and the application of augmented reality within it.[4]
^Cite error: The named reference girl games was invoked but never defined (see the help page).
^"Brenda Laurel". California College of the Arts. Archived from the original on December 8, 2009.
^"Brenda Laurel". California College of the Arts. Retrieved 7 March 2013.
BrendaLaurel (born 1950) is an American interaction designer, video game designer, and researcher. She is an advocate for diversity and inclusiveness...
targeted at girls between the ages of 8 and 14. The company was founded by BrendaLaurel and others, and supported by Interval Research. They debuted their first...
room. About twenty-seven designers attended, including Don Daglow, BrendaLaurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson, Dave Menconi...
Thomas G. Zimmerman, Scott Fisher, Jaron Lanier, Michael Naimark, and BrendaLaurel, kept their research and development on VR-related technologies. In...
assembled a close team of additional designers and developers including BrendaLaurel, Ken Balthaser, Jeff Schwamberger and Janey Powers to produce additional...
market culture. Included in the series is Utopian Entrepreneur (2001) by BrendaLaurel, designed by Denise Gonzales Crisp; Writing Machines (2002) by N. Katherine...
befriended a number of notable people in the field, such as Jaron Lanier and BrendaLaurel, a pioneer in virtual environments and human–computer interaction. During...
spread from Sierra to other companies such as LucasArts and beyond. BrendaLaurel ported games[which?] from arcade versions to the Atari 8-bit computers...
more positive reception from feminists than Purple Moon's other games. BrendaLaurel: Pioneering Games for Girls noted the game took a fresh take on the...
publishing Nancy Rhine, Ellen Pack, Marleen McDaniel, and Women's WIRE BrendaLaurel and computer gaming The book concludes with a discussion of VNS Matrix...
contributions from Douglas Adams, Christopher Cerf, Noah Falstein and BrendaLaurel. Based on the film of the same name, it is LucasArts' first video game...
conceptual system for a kind of interactive storytelling. In 1986, BrendaLaurel published her PhD dissertation, "Toward the Design of a Computer-Based...
criticism for using stereotypical feminine themes. Purple Moon founder BrendaLaurel has said the game “…perpetuated a version of femininity that was fundamentally...
2018, Dona Bailey was an honored guest speaker alongside Bonnie Ross, BrendaLaurel, Megan Gaiser, Amy Hennig, Susan Jaekel, Jen MacLean, Sheri Graner Ray...
Eduardo Kac Scott Kildall John Klima Knowbotic Research Myron Krueger BrendaLaurel George Legrady Marc Lee Patrick Lichty Takahiko Iimura Margot Lovejoy...
professor, and head of the industrial design department from 2005–2012 BrendaLaurel, video game developer, pioneer of VR, professor and chair of graduate...
venues. Early conference directors included developers such as Crawford, BrendaLaurel, Nicky Robinson, Anne Westfall, and Ernest W. Adams. In 1994 the CGDC...
photographs (TED2005) Photos that give voice to the animal kingdom (TED2014) BrendaLaurel Games for girls (TED1998) Caroline Lavelle Casting a spell on the cello...
are the late Dana Atchley, his collaborator Joe Lambert, Abbe Don, BrendaLaurel, and Pedro Meyer. The "short narrated films" definition of digital storytelling...
inventor of BitBLT and architect of several Smalltalk implementations BrendaLaurel, author, entrepreneur, virtual-reality artist Golan Levin, new-media...