Montreal, Quebec (1991 as Discreet Logic) San Francisco, California (1996 as Autodesk Kinetix) 2005 as Autodesk Media and Entertainment
Headquarters
New York City, New York, United States
Products
Maya Maya LT FBX Softimage (discontinued) 3ds Max Mudbox Flame Lustre Smoke (discontinued) Beast Shotgun Scaleform HumanIK Navigation Arnold MotionBuilder Stingray Game Engine (discontinued) Autodesk Media & Entertainment Collection Wwise (under license from Audiokinetic)
Website
www.autodesk.com/industry/media-entertainment
Autodesk Media and Entertainment is a division of Autodesk which offers animation and visual effects products, and was formed by the combination of multiple acquisitions. In 2018, the company began operating
as a single operating segment and reporting unit.[1]
^"2017 Annual Report". Autodesk. Retrieved 30 August 2018.
and 24 Related for: Autodesk Media and Entertainment information
AutodeskMediaandEntertainment is a division of Autodesk which offers animation and visual effects products, and was formed by the combination of multiple...
construction, manufacturing, media, education, andentertainment industries. Autodesk is headquartered in San Francisco, California, and has offices worldwide...
a series of compositing and visual effects applications (Inferno, Flame, and Flint) made by AutodeskMediaandEntertainment Iff card, a smart card used...
grading software developed by AutodeskMediaandEntertainment Luster (surname) Nadine Lustre (born 1993), Filipina actress and singer Lustre (mineralogy)...
allows artists to explore and control the lighting set-up without having to run a complete bake. AutodeskMediaandEntertainment Havok (software) Euphoria...
dictionary. Discreet may refer to: Discreet Logic, a subsidiary of AutodeskMediaandEntertainment DiscReet Records Discreet (film), a 2017 film This disambiguation...
August 2017. "Behind the visual splendor of Bajirao Mastani". AutodeskMediaandEntertainment. Archived from the original on 31 August 2017. Retrieved 31...
Circuit ruling in Vernor v. Autodesk, Inc. that software licenses, such as the one used by Blizzard for WoW, were enforceable and enshrined the principle...
First, A2M, and Eidos Interactive. Montreal has two major creators of 3D animation software: Softimage andAutodeskMediaandEntertainment Division. The...
0 is based on Red Hat Enterprise Linux 4.0. AutodeskMediaandEntertainmentAutodesk's Smoke, Flame and Lustre software all run on HP z800 machines pre-configured...
served as a DI workflow and color science consultant for high-end post-production providers such as AutodeskMediaandEntertainment, Sony, Technicolor New-York...
technology and is usually used as a plug-in for host products such as Adobe After Effects, Adobe Photoshop, AutodeskMediaandEntertainment Inferno or...
splines in 3D Studio MAX andAutodesk Maya. This development allowed for the creation of localized detail on animated characters, and the release of the commercial...
discontinued Autodesk Stingray game engine (originally known as Bitsquid). Arrowhead Game Studios founder Johan Pilestedt confirmed on social media that "The...
by Autodesk July 17, 2012 for $60 million and was ended by Autodesk October 28, 2015. Socialcam was a mobile social video application for iPhone and Android...
of the offline computer graphics world, where tools such as Autodesk Maya's nCloth, and Softimage's Lagoa are widely used. The goal for FleX is to use...
author and editor of several books, a fellow at Autodesk, an adjunct professor at Singularity University, a multiple TED Conference speaker and a pioneer...
based on Autodesk's 3ds Max application used by professional computer graphics artists. 3ds Max is a comprehensive modeling, animation and rendering...
Arrowhead Game Studios and published by Sony Computer Entertainment. The game was released for PlayStation 3, PlayStation 4, and PlayStation Vita (with...
Studio, a plug-in for the Autodesk 3ds Max application (known as "3D Studio Max" at the time) from a division of Autodesk, Kinetix. Robert Lurye, who...
31, 2008 and June 7, 2008 on YTV's programming block CRUNCH. Most of the episodes were outsourced to Crest Animation Studios with Autodesk Maya. 52 episodes...