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Analog stick information


The GameCube controller analog stick

An analog stick (analogue stick in British English), also known as control stick, joystick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation to the default "center" position. While digital sticks rely on single electrical connections for movement (using internal digital electrical contacts for up, down, left and right), analog sticks use continuous electrical activity running through potentiometers to measure the exact position of the stick within its full range of motion. The analog stick has greatly overtaken the D-pad in both prominence and usage in console video games.

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Analog stick

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An analog stick (analogue stick in British English), also known as control stick, joystick or thumbstick, is an input device for a controller (often a...

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Joystick

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variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks...

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Nintendo 64 controller

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controller and is designed in an "M" shape and features 10 buttons, one analog "Control Stick" and a directional pad. The controller was designed by Nintendo...

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Pointing stick

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A pointing stick (or trackpoint, also referred to generically as a nub or nipple) is a small analog stick used as a pointing device typically mounted centrally...

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Xbox 360 controller

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right houses the right analog stick, in lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be clicked...

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Dual Analog Controller

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action buttons; analog control, in which the left thumb uses the left analog stick and the right thumb uses the action buttons; dual analog control, which...

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GameCube controller

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handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the...

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Flick Stick

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since added Flick Stick as an alternate control scheme. In a traditional first-person shooter controller scheme, the right analog stick is used to steer...

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Smash Box controller

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Melee, the Smash Box controller replaces the GameCube controller's analog stick with a button layout. This controller may allow more precise and rapid...

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Mario Party Superstars

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rotate the analog stick as fast as they could make a return in Superstars; these minigames feature a warning not to rotate the analog stick with the palm...

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PlayStation Portable

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model with flat buttons and no analog joystick. Although some reviewers expressed concern about the lack of an analog stick, these fears were allayed when...

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GameCube

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of having the analog sticks in parallel, they are staggered by swapping the positions of the directional pad (d-pad) and left analog stick. The GameCube...

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Glossary of video game terms

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needed] 2.  A deadzone setting for the analog stick that lets players configure how sensitive they want their analog sticks to be, popular in console FPS...

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Xbox

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right houses the right analog stick, in the lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be "clicked...

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List of Nintendo controllers

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of six digital buttons, two analog sticks, a d-pad and two hybrid analog triggers/digital buttons. The primary analog stick is on the left, with the D-pad...

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Nintendo 3DS

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The New Nintendo 3DS features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, an improved camera, and other changes...

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Red Dead Revolver

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the player moves the right analog stick back up to remove the weapon from its holster. Acquiring locks – the right analog stick is used to move the crosshairs...

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DualShock

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design than the DualSense, featuring replaceable analog stick modules, interchangeable analog stick caps (standard DualSense caps, and high- and low-convex...

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Wii U GamePad

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prototype that resembled a cell phone. Another design featured both an analog stick and a touchscreen, but Nintendo rejected the idea of a touchscreen on...

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Gamepad

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64 controller combined digital and analog controllers in a single body, starting a trend to have both an analog stick and a d-pad. Despite these changes...

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Death by Degrees

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PlayStation 2 in 2005. The game is fully controlled by the analog sticks. The left analog stick is touch-sensitive; through various degrees of holding, tapping...

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Chameleon Twist

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the tongue is unrolled, it can be guided in any direction using the analog stick. A five-room training area lets players practice the controls. The single-player...

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Fight Night 2004

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right analog sticks, modified by the left or right triggers. For example, with the default controller configuration, moving the right analog stick up and...

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