110 mm × 210 mm × 100 mm (4.3 in × 8.3 in × 3.9 in)
Mass
495 g (17.5 oz)[3]
Backward compatibility
Sega Genesis cartridges
Related
Sega CD
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name Super 32X[a] in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions.
Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis and made more powerful. The final design contained two 32-bit central processing units and a visual display processor.
The 32X failed to attract third-party video game developers and consumers because of the announcement of the Saturn's simultaneous release in Japan. Sega's efforts to rush the 32X to market cut into time for game development, resulting in a weak library of 40 games that did not fully use the hardware, including Genesis ports. Sega produced 800,000 32X units and sold an estimated 665,000 by the end of 1994, selling the rest at steep discounts until it was discontinued in 1996 as Sega turned its focus to the Saturn.
The 32X is considered a commercial failure. Initial reception was positive, highlighting the low price and power expansion to the Genesis. However, later reviews, both contemporary and retrospective, were mostly negative because of its shallow game library, poor market timing and its market fragmentation of the Genesis.
^Kent, Steven L. (2001). The Ultimate History of Video Games. Prima Publishing. p. 493. ISBN 0-7615-3643-4.
^Cite error: The named reference Retroinspection was invoked but never defined (see the help page).
^ abCite error: The named reference HardwareSpecs was invoked but never defined (see the help page).
Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as...
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", the 32X was designed to expand the power of the Genesis and serve...
Brazil), and a 32-bit peripheral, the Sega 32X. Worldwide, Sega sold 2.24 million Sega CD units and 800,000 32X units. Following the launch of the next-generation...
Genesis games List of Game Gear games List of Sega CD games List of Sega 32X games List of Sega Saturn games List of Dreamcast games List of Sega video...
Later in the decade, Sega suffered several commercial failures such as the 32X, Saturn and Dreamcast consoles. In 2001, Sega stopped manufacturing consoles...
home port under the name Star Wars Arcade, as an exclusive for the Sega 32X's launch in 1994. Sega followed up the release of Star Wars Arcade with Star...
cabinet. Commercial ports of the title include: 3DO Interactive Multiplayer, 32X, Amiga, Atari Jaguar CD, Game Boy, Game Gear, MS-DOS, PlayStation, Sega Genesis...
This is a list of cancelled Sega 32X video games. The 32X was an add-on to the Sega Genesis video game console that was designed as a cheaper, more incremental...
from 1998, and would not work on any Genesis equipped with a Sega 32X. The Sega 32X version, also known as Virtua Racing Deluxe, was released as launch...
developers on their official subreddit, Sega 32X-CD hybrid games (versions of games that could use a 32X cartridge and Sega CD at once, such as Night...
January 1994, Sega began to develop the 32X add-on for the Genesis, as a less expensive entry into the 32-bit era. The 32X was approved by Sega CEO Hayao Nakayama...
BlueSky Software was an American video game developer based in California. Formed in 1988, BlueSky closed in March 2001, when parent company Titus Interactive...
also released in formats that used a combination of the Sega CD and the 32X. Games that were announced or reported to be in development for the Sega...
Red Entertainment (株式会社レッド・エンタテインメント, Kabushiki-gaisha Reddo Entateinmento) is a video game developer and publisher based in Japan. Originally founded...
home systems, including MS-DOS, Amiga, Game Boy, Game Gear, Sega Genesis, 32X, Sega Saturn, Super Nintendo Entertainment System, and PlayStation only in...
drawn by Jim Lee. The following year, Blackthorne was released for the Sega 32X with additional content. In 2013, Blizzard released the game for free on...
colors), with 32 colors on-screen at once. The Sega 32X had a 15-bit RGB palette (32768 colors). The 32X offered 3 display modes. Packed pixel and run length...
Genesis peripherals, including the Power Base Converter, the Sega CD, and the 32X. About 1 million units of the Nomad were sold, and it is considered a commercial...
games were developed that used the Sega CD and another Genesis add-on, the 32X, released in November 1994. On December 9, 1993, the United States Congress...
from then-industry leaders Sega and Nintendo saw the introduction of the 32X and Super FX, which provided rudimentary 3D capabilities to the 16-bit Genesis...
Annunziata is best known for the Ecco the Dolphin series, Kolibri for the Sega 32X and as the voice of "Greg" in the Sega Saturn game Three Dirty Dwarves. Later...