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2nd Annual Interactive Achievement Awards information


2nd Annual Interactive Achievement Awards
DateMay 13, 1999 (1999-05-13)
VenueVariety Arts Theater
CountryLos Angeles, California, USA
Highlights
Most awardsThe Legend of Zelda: Ocarina of Time (6)
Most nominations
  • The Legend of Zelda: Ocarina of Time
  • Half-Life (7)
Game of the YearThe Legend of Zelda: Ocarina of Time
Hall of FameSid Meier
← 1st · D.I.C.E. Awards · 3rd →

The 2nd Annual Interactive Achievement Awards was the 2nd edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry within the last nine months of 1998 and the first three months of 1999. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Variety Arts Theater in Los Angeles, California on May 13, 1999 (1999-05-13) during E3 1999. There was not an official host of the award ceremony, but featured a wide variety of presenters, including Sugar Ray Leonard, Bruno Campos, Kelly Hu, Zachery Ty Bryan, Ben Stein, David Gallagher, Coolio, Danica McKellar, Nicholle Tom and Chris Roberts.[1]

The award for "Interactive Title of the Year" was renamed "Game of the Year". The award for "Outstanding Achievement in Character or Story Development" was introduced. There were some changes to the content awards for PC. Only finalists for "PC Action", "PC Adventure", "PC Role-Playing", "PC Simulation", "PC Sport", and "PC Strategy" were eligible for "Computer Entertainment Title of the Year". "Family/Kids Title of the Year" was separated into "Children's Entertainment Title of the Year" and "Family Title of the Year". "Edutainment Title of the Year" and "Skills Building Title of the Year" were replaced with "Educational Title of the Year (0-8 years)" and "Educational Title of the Year (9-16 years)". The content award for "Online Game of the Year" was separated into three genre-specific online content awards for "Action/Strategy", "Role-Playing", and "Family/Board".[2][3]

The Legend of Zelda: Ocarina of Time and Half-Life were tied with the most nominations. The Legend of Zelda: Ocarina of Time won the most awards of the ceremony, including "Game of the Year". Electronic Arts received the most nominations, along with the most nominated and award-winning games. Nintendo won the most awards as a developer and a publisher. There was also a tie between finalists for "PC Creativity Title of the Year" and "Online Family/Board Game of the Year".

Sid Meier, creator of Civilization, was inducted into the Academy of Interactive Arts & Sciences Hall of Fame.

  1. ^ "ACADEMY OF INTERACTIVE ARTS AND SCIENCES ANNOUNCES WINNERS FOR ITS SECOND INTERACTIVE ACHIEVEMENT AWARDS". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Archived from the original on 8 March 2000. Retrieved 6 February 2023.
  2. ^ "Second Annual Interactive Achievement Awards: Procedures & Rules" (PDF). Academy of Interactive Arts & Sciences. Archived from the original (PDF) on October 13, 1999. Retrieved 13 December 2023.
  3. ^ "The Award - Categories". Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998. Retrieved 13 December 2023.

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