Fallout 2: A Post Nuclear Role Playing Game is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to Fallout (1997), featuring similar graphics and game mechanics. The game's story takes place in 2241, 80 years after the events of Fallout and 164 years after the atomic war which reduced the vast majority of the world to a nuclear wasteland.[4] The player assumes the role of The Chosen One, the grandchild of the first game's protagonist, and undertakes a quest to save their small village on the West Coast of the United States.[5]
Fallout 2 was well received by critics, who praised its gameplay and storyline, and considered it a worthy successor to the original Fallout. Its bugs and limited updates to the formula of the first game attracted criticism. In 2008, it was followed by a sequel, Fallout 3, developed by Bethesda Game Studios.[6]
^Mullen, Micheal (October 26, 1998). "Fallout 2 Ships". GameSpot. Archived from the original on June 10, 2000. Retrieved November 13, 2019.
^"MacPlay". February 20, 2005. Archived from the original on February 20, 2005. Retrieved March 27, 2023.
^Samhain, Cynn (July 2, 2002). "Fallout 2 For Mac". IGN. Ziff Davis. Archived from the original on July 5, 2022. Retrieved July 5, 2022.
^Avellone, Chris (March 8, 2002). "Fallout Bible 0". Black Isle. Archived from the original on December 26, 2018. Retrieved April 3, 2013.
^"The Story". Fallout 2 Website. Interplay. 1998. Archived from the original on December 4, 2003. Retrieved September 3, 2006.
^Bradon; Boyer (April 13, 2007). "Fallout IP Sold To Bethesda". Game Developer. Archived from the original on March 25, 2022. Retrieved April 19, 2022.
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Fallout2: A Post Nuclear Role Playing Game is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions....
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