Wave Race 64[a] is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. Gameplay involves the player racing on a personal watercraft on a variety of courses while successfully manoeuvring the vehicle around various buoys. A multiplayer mode where two players can compete against each other on a chosen course is also included. The game supports the Controller Pak, which allows players to transfer saved data from one game cartridge to another.
Originally referred to as "F-Zero on water", the game was intended to feature high-speed boats with transforming capabilities, but these were ultimately replaced with Jet Skis as producer Shigeru Miyamoto felt that the game would not be differentiated enough from other titles on other systems. Wave Race 64 received acclaim from critics, who praised the game's satisfying controls and dynamic watery environments. The game is credited with helping Nintendo effectively make its paradigmatic leap from the 16-bit 2D graphics of the Super Nintendo Entertainment System to the Nintendo 64's 3D capabilities. It was re-released for the Wii and Wii U's Virtual Console in 2007 and 2016, respectively, and on the Nintendo Switch Online + Expansion Pack in 2022. A sequel, Wave Race: Blue Storm, was released for the GameCube in 2001.
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WaveRace64 is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. Gameplay involves the player racing on a personal watercraft...
(from 2003 to 2016) are Super Mario 64, The Legend of Zelda: Ocarina of Time, Mario Kart 64, WaveRace64, Star Fox 64, Yoshi's Story, Paper Mario, Super...
Mario Kart 64: Nights into Dreams...: PaRappa the Rapper: Pokémon Red and Blue: Quake: Resident Evil: Super Mario 64: Tomb Raider: WaveRace64: Wipeout...
The Nintendo 64 home video game console's library of games were primarily released in a plastic ROM cartridge called the Game Pak. This strategic choice...
original game, as well as taking inspiration from the earlier released WaveRace64. To recreate the riders' movements and tricks the developers used a technique...
"Super Mario 64 – Credits". allgame. October 3, 2010. Archived from the original on December 10, 2014. Retrieved January 7, 2014. "WaveRace64: Kawasaki...
Mario 64 was used as a tech demo for the Nintendo 64 Disk Drive (64DD) floppy drive at the 1996 Nintendo Space World trade show. Like WaveRace64, Super...
Minako Hamano and Kozue Ishikawa 1995 Virtual Boy Wario Land Music 1996 WaveRace64 Music 1997 Yoshi's Story Music 1999 Mario Artist: Paint Studio Music...
Wave Racer, is an Australian musician, multi-instrumentalist and music producer. The name "Wave Racer" is adapted from the Nintendo 64 game WaveRace...
1996 saw many sequels and prequels in video games, such as Super Mario 64, Duke Nukem 3D, Street Fighter Alpha 2, Super Mario RPG, King's Field III, Virtua...
calling it "a feverishly fun Nintendo 64 racer that combines elements of Mario Kart 64, WaveRace64, and Pilotwings 64 into one spectacular game." EGM named...
[@NintendoAmerica] (August 16, 2022). "Maximum power! Take to the waves in WaveRace64, coming to #NintendoSwitch for #NintendoSwitchOnline + Expansion...
of Time The Legend of Zelda: Majora's Mask Mario Kart 64 Star Fox 64 Super Mario 64WaveRace64 Yoshi's Story Pokémon Red and Blue Pokémon Yellow Pokémon...
Rumble Pak support soon became a standard for N64 games. WaveRace64 and Super Mario 64 were re-released in Japan in July 1997 with Rumble Pak support...
the game, including WaveRace64 and The Legend of Zelda: Ocarina of Time that helped to drive its sales. While the Nintendo 64 did not match the PlayStation's...
Tetris (December 1996) Wario Land: Super Mario Land 3 (September 3, 1996) WaveRace (June 24, 1997) "Classic Games Brought to New Generation of Game Players"...
ˈkjuː/, stylised as iQue PLAYER) is a handheld TV game version of the Nintendo 64 console that was manufactured by iQue, a joint venture between Nintendo and...